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Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 6:00 am
by Reviresco
And it's literally destroying families.

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 7:07 am
by JohnCarver
Reviresco wrote:And it's literally destroying families.


What exactly does this mean? Like you are having issues finding clovers in general?

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 7:59 am
by Reviresco
JohnCarver wrote:
Reviresco wrote:And it's literally destroying families.


What exactly does this mean? Like you are having issues finding clovers in general?


Nah, I just find it slightly difficult to right click on them. That's the only item I've encountered in the game so far that I have this problem with. I generally have to zoom all the way in and rotate my camera so the broad sides of the leaves are facing me.

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 8:00 am
by JohnCarver
Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 8:04 am
by Reviresco
JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.


Thanks for the response. I promise to spend money on your game someday (regardless of whether clover picking is made easier).

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 8:36 am
by Nikixos
I just use the minimap to pick everything :P

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 8:44 am
by JohnCarver
Nikixos wrote:I just use the minimap to pick everything :P


This is some pretty good advice.

Re: Clovers are Slightly Difficult to Pick

PostPosted: Sun Aug 30, 2015 9:39 pm
by TotalyMeow
JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.


Perhaps bend the leaves back in the model a bit so it's more 3d.

Re: Clovers are Slightly Difficult to Pick

PostPosted: Mon Aug 31, 2015 9:04 am
by Flink
TotalyMeow wrote:
JohnCarver wrote:Oh... Interesting. That is probably fair, although I"m not sure if it warrants us scaling them up to be larger. But I"ll keep it in mind next time I pick a few and see if I notice it or if that has simply just been something I 'dealt with' without giving it a 2nd thought.


Perhaps bend the leaves back in the model a bit so it's more 3d.


are you suggesting works for our developper? :o! blasphemy!