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Change Inspirational Costs

PostPosted: Wed Nov 05, 2014 10:47 pm
by Nsuidara
Questions...

Balance Inspiration
Inspiration need 4200 Beetle - 1200 (max) Sugar & Spiece and isnt max -> Natural Phi.. 1350...
Inspiration need 5500 Perfect Autumn Leaf - 950 (max) Sugar & Spiece
i'm dont udestand Inspiration Request and this big numbers... isn't balanced :/
Perfect Autumn Leaf "hard" find... and cost use more... isnt cool...

next - IF new players / character... have 207k ? Inspiration... this cost "first use study item" is so much...

next
i read http://www.salem-wiki.com/mediawiki/ind ... itle=Study
and i ... this lie and i not saw... how i lose many Inspirations...
http://www.salem-wiki.com/mediawiki/ind ... e=Studying

because now
  • One 100%
  • Two 150%
  • Three 200%
  • Four 250%
  • Five or More 300%
is totaly hard... why not example:
for new character (30 days)
  • One 50%
  • Two 75%
  • Three 100%
  • Four 200%
  • Five or More 300%

and other
  • One 50%
  • Two 100%
  • Three 125%
  • Four 150%
  • Five or More 300%

more friendly.. and "hardcore" -> "hard" mode

Re: Change Inspirational Costs

PostPosted: Wed Nov 05, 2014 11:48 pm
by TotalyMeow
This post from the 'inspiration' thread is about a different kind of inspiration so, I've given it it's own thread.

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 12:14 am
by Nsuidara
thx, no problem :)

but what can do...
write all strange costs ?

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 12:32 am
by Dallane
Its not really that bad.

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 2:21 am
by DarkNacht
There are a few things that probably could use some rebalancing and changes, but the system as a whole is fine, it does not need to be sped up.

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 7:10 am
by Nsuidara
so when i use 7 times item for cost 4200 ... i pay
4200 + 4200 * 1,5 + 4200 * 2 + 4200 * 2,5 + 4200 * 3 * 3 = 67200 :) so i lose propably 30-40k inspiration...

system isn't bad
but status is hardcore ... i think we need only "hard"

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 7:44 am
by Ukhata
once you get total 100+ profs in everything, you dont care anymore.
and it isnt THAT much work to get there if you keep your insp under 300k

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 8:33 am
by Procne
Inspiration cost is the sum of all proficiencies of the item. If you are newbie then you should use more basic inspirationals, which give less proficiencies and cost less. And you shouldn't study the same inspiration multiple times within a session - there are so many different inspirationals that newbie, with his low proficiencies, should be able to easily get all the needed skills without having to study the same inspiration many times.

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 11:03 am
by OrestNecros
Sorry if i`ll sound rude, but ...

There is no reason to learn one inspiration more than 2-3 times if you are not rushing some proficiency to extreme. In order to learn skills effectively - you need to combine different inspirations with relatively-high gain to avoid penalty. If you learn Autumn Leaf 7 times - you are just extremely dumb. Cause i can combine 4-5 different inspirations and get my SS to 140+. Also inspirations with high gain in one proficiency are (in most cases) more rare and more valuable. So either you spend money for good inspirations, or you learn a lot of different ones, or you burn you inspiration for one stuff thats easy to get.

P.S.
Nsuidara wrote:Perfect Autumn Leaf "hard" find... and cost use more... isnt cool...

I have 1-2 Perfect Autumn Leafs from each tree where i gather leafs. And i just burn them in my torch, cause they are so abundant. Learn Tree Harvesting skill to get a lot of them.

Re: Change Inspirational Costs

PostPosted: Thu Nov 06, 2014 12:31 pm
by Judaism
I like it the current way. If I must speak honestly, I think they should increase the insperational rate up. Theres really no need to use insperationals several times, especially starters.