Page 266 of 266

Re: Small Ideas Thread

PostPosted: Thu Nov 01, 2018 9:49 pm
by Taipion
Chrumps wrote:This game could use some active devs.

Taipion wrote:In HnH, iirc, you can fish what others threw in the water,
so why not have that in Salem, too, plus the digging in a way that if something despawns on the ground, it may be dug up (by anyone at any place).

You'd better research what exactly H&H has.
Fishing and digging lost stuff is already implemented in H&H plus a few more ways to recover lost items.

Why should I?

What I said was correct, you have no point here.

Re: Small Ideas Thread

PostPosted: Fri Nov 02, 2018 12:11 am
by Dallane
Taipion wrote:
campercamper wrote:A way to bury goods, such as burying a chest in the ground and making a treasure map with it. Randomly digging could also being it up which would be beyond cool. Maybe even exclude the treasure map and have people lose their treasure like they would do.


That's actually an interesting idea.
In HnH, iirc, you can fish what others threw in the water,
so why not have that in Salem, too, plus the digging in a way that if something despawns on the ground, it may be dug up (by anyone at any place).


I remember a convo with JC saying this is on the todo list with fishing.

Re: Small Ideas Thread

PostPosted: Wed Nov 14, 2018 9:10 pm
by campercamper
Meal kits. Where a player could combine different foods, maybe 3, on a plate and have the combined gain of their heal and gluttony values. Maybe make a downside to it so bigger players wont have a super easy way to bring up their stats.