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Re: Small Ideas Thread

PostPosted: Wed Aug 01, 2018 3:20 am
by Heffernan
For New players can we have a "Stocked time left" message? someone in stocks just asked how to see when he was stocked and how much left.

Re: Small Ideas Thread

PostPosted: Thu Aug 09, 2018 3:26 pm
by Chrumps
Add Domestic Meat restore 30% (or 15%) to eagle eggs on top of Game Meats restore.
Explanation: Argopelter eggs are quite rare and not sufficient. Eagle eggs are even more rare and they have little value now. Adding new restore would increase their value without overpowering Domestic Meats.

Re: Small Ideas Thread

PostPosted: Thu Aug 09, 2018 4:18 pm
by Taipion
Chrumps wrote:Add Domestic Meat restore 30% (or 15%) to eagle eggs on top of Game Meats restore.
Explanation: Argopelter eggs are quite rare and not sufficient. Eagle eggs are even more rare and they have little value now. Adding new restore would increase their value without overpowering Domestic Meats.


+1

Re: Small Ideas Thread

PostPosted: Thu Aug 09, 2018 4:29 pm
by belgear
Taipion wrote:
Chrumps wrote:Add Domestic Meat restore 30% (or 15%) to eagle eggs on top of Game Meats restore.
Explanation: Argopelter eggs are quite rare and not sufficient. Eagle eggs are even more rare and they have little value now. Adding new restore would increase their value without overpowering Domestic Meats.


+1
+2

Re: Small Ideas Thread

PostPosted: Thu Aug 09, 2018 4:51 pm
by ZoddAlmighty
Chrumps wrote:Add Domestic Meat restore 30% (or 15%) to eagle eggs on top of Game Meats restore.
Explanation: Argopelter eggs are quite rare and not sufficient. Eagle eggs are even more rare and they have little value now. Adding new restore would increase their value without overpowering Domestic Meats.

Arent argo eggs like 1/3 chance to drop?

Re: Small Ideas Thread

PostPosted: Thu Aug 09, 2018 10:40 pm
by Ronch
Chrumps wrote:Add Domestic Meat restore 30% (or 15%) to eagle eggs on top of Game Meats restore.
Explanation: Argopelter eggs are quite rare and not sufficient. Eagle eggs are even more rare and they have little value now. Adding new restore would increase their value without overpowering Domestic Meats.

+3

Re: Small Ideas Thread

PostPosted: Thu Nov 01, 2018 3:03 am
by campercamper
A way to bury goods, such as burying a chest in the ground and making a treasure map with it. Randomly digging could also being it up which would be beyond cool. Maybe even exclude the treasure map and have people lose their treasure like they would do.

Re: Small Ideas Thread

PostPosted: Thu Nov 01, 2018 10:03 am
by Taipion
campercamper wrote:A way to bury goods, such as burying a chest in the ground and making a treasure map with it. Randomly digging could also being it up which would be beyond cool. Maybe even exclude the treasure map and have people lose their treasure like they would do.


That's actually an interesting idea.
In HnH, iirc, you can fish what others threw in the water,
so why not have that in Salem, too, plus the digging in a way that if something despawns on the ground, it may be dug up (by anyone at any place).

Re: Small Ideas Thread

PostPosted: Thu Nov 01, 2018 5:57 pm
by Ronch
campercamper wrote:A way to bury goods, such as burying a chest in the ground and making a treasure map with it. Randomly digging could also being it up which would be beyond cool. Maybe even exclude the treasure map and have people lose their treasure like they would do.

I like this idea too, the game could use a few fresh diversions like this.

Re: Small Ideas Thread

PostPosted: Thu Nov 01, 2018 8:35 pm
by Chrumps
This game could use some active devs.

Taipion wrote:In HnH, iirc, you can fish what others threw in the water,
so why not have that in Salem, too, plus the digging in a way that if something despawns on the ground, it may be dug up (by anyone at any place).

You'd better research what exactly H&H has.
Fishing and digging lost stuff is already implemented in H&H plus a few more ways to recover lost items.