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Re: Small Ideas Thread

PostPosted: Wed Apr 04, 2018 3:37 am
by Goodman12
Revert it so that it is impossible to make or expand p claims under the shadow of a TbF

Re: Small Ideas Thread

PostPosted: Wed Apr 04, 2018 10:16 am
by grapefruitv
Heffernan wrote:Please Reduce the Weight of "Golden Brick of Biddas"

Golden Egg = 0.48kg

Gold Bar made of 24 eggs = 2kg

Golden Brick of Biddas made of 1 Egg = 5kg

Lol, gold bar is made of 25 eggs and it is 12kg

Re: Small Ideas Thread

PostPosted: Wed Apr 04, 2018 11:48 am
by Zapt13
grapefruitv wrote:
Heffernan wrote:Please Reduce the Weight of "Golden Brick of Biddas"

Golden Egg = 0.48kg

Gold Bar made of 24 eggs = 2kg

Golden Brick of Biddas made of 1 Egg = 5kg

Lol, gold bar is made of 25 eggs and it is 12kg


A gold bar is more like a concentrated item, like smelted ore. Conversely a brick would have impurities ADDED to it.

Re: Small Ideas Thread

PostPosted: Fri Apr 06, 2018 9:45 pm
by mrvictorgreen
Add weight information to all items. ;)

Re: Small Ideas Thread

PostPosted: Wed May 02, 2018 9:59 pm
by Kikiball
Now that we have animals in game (i know theyve been in for quite abit) we should be able to craft our own bacon and there be a slight chance its not cooked all the way and our character could maybe get brain worm and you have to eat an apple inorder to get rid of it?

Re: Small Ideas Thread

PostPosted: Tue May 08, 2018 3:51 pm
by monkeybee11
me know that pigs goats and cows can spawn in the maple forests with a event but....can they be given invisabilty in till some 1 intaracts with them or something? just found 3 pigs in the wild but they where dead by the time ive found them can only assume it was to sickness or lack of care from being in the wild >.<

Re: Small Ideas Thread

PostPosted: Thu Jun 07, 2018 7:21 pm
by bergamoth87
Not sure if already sayd but... How about a "craving" but for proficiencies? Every X hours/mins a small icon apear showing a random craftable, crafting it would increase one (or more)proficiency related to the item or lore or w/e, ... Would incentivise crafting those pieces that we never do anymore, kinda like food cravings... Like a little "ohh, i can do that one!" also, to prevent being stuck with one, just make it reset every X hours if fail to craft it. Sorry if sounds dumb, i just really enjoy the actual craving system and would love to see more similiar things...

Re: Small Ideas Thread

PostPosted: Thu Jun 07, 2018 7:45 pm
by Ronch
bergamoth87 wrote:Not sure if already sayd but... How about a "craving" but for proficiencies? Every X hours/mins a small icon apear showing a random craftable, crafting it would increase one (or more)proficiency related to the item or lore or w/e, ... Would incentivise crafting those pieces that we never do anymore, kinda like food cravings... Like a little "ohh, i can do that one!" also, to prevent being stuck with one, just make it reset every X hours if fail to craft it. Sorry if sounds dumb, i just really enjoy the actual craving system and would love to see more similiar things...

It's not a dumb idea, but there is already a huge list of skill related task that players can do in the game that will passively
increase their proficiencies (without studying).
...I think you can find a list of those said task on wiki, or maybe here on the forums too if you do a search.

Re: Small Ideas Thread

PostPosted: Thu Jun 07, 2018 8:06 pm
by bergamoth87
Ronch wrote:
bergamoth87 wrote:Not sure if already sayd but... How about a "craving" but for proficiencies? Every X hours/mins a small icon apear showing a random craftable, crafting it would increase one (or more)proficiency related to the item or lore or w/e, ... Would incentivise crafting those pieces that we never do anymore, kinda like food cravings... Like a little "ohh, i can do that one!" also, to prevent being stuck with one, just make it reset every X hours if fail to craft it. Sorry if sounds dumb, i just really enjoy the actual craving system and would love to see more similiar things...

It's not a dumb idea, but there is already a huge list of skill related task that players can do in the game that will passively
increase their proficiencies (without studying).
...I think you can find a list of those said task on wiki, or maybe here on the forums too if you do a search.


Indeed. I meant as a flat increase, not a passive one. Straight +1 level to Thread & Needle for crafting the sayd "Craving" or w/e..

Re: Small Ideas Thread

PostPosted: Wed Jun 13, 2018 8:30 pm
by bergamoth87
Can we have a Manure bag? For turkey/cow/pig/etc droppings? Either that or placing them in the stockbins? <3