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Re: Small Ideas Thread

PostPosted: Fri Jan 12, 2018 1:26 am
by Ghoul
Dallane wrote:Nah you crazy its clearly argo. JC WOULDNT LIE OK.


TYPO REEEEEEEEEEEE

Re: Small Ideas Thread

PostPosted: Fri Jan 12, 2018 1:27 am
by MaxPlanck
ITS AGGROPELTER BECAUSE THEY AGGRO YOUU MAN. DON ARGUE WITH MY LOGICO

Re: Small Ideas Thread

PostPosted: Fri Jan 12, 2018 4:40 pm
by Rifmaster
Pls make mine entrances right clickable everywhere, not just the door.

Re: Small Ideas Thread

PostPosted: Sat Jan 13, 2018 7:19 pm
by Ronch
Make bees docile just during blood moons ?
Or, allow us to smudge them docile with smoke during blood moons ?
Or, allow us to create or obtain beekeeping suits ?

...please ?
Reasons behind idea RE: viewtopic.php?f=5&t=20216#p298103

Re: Small Ideas Thread

PostPosted: Sat Jan 13, 2018 11:37 pm
by Taipion
Ronch wrote:Make bees docile just during blood moons ?
Or, allow us to smudge them docile with smoke during blood moons ?
Or, allow us to create or obtain beekeeping suits ?

...please ?
Reasons behind idea RE: viewtopic.php?f=5&t=20216#p298103


Just make players develop a passive resistance to stings and/or a reduced chance to get stung, depending on how many stings they had (and evaded!) in the last ...2 weeks or so.

This would encourage you to only use 1 char (or... few chars) for taking care of bees, and punish you for forgetting about that.
While in the same move it would not add another otherwise useless set that you need to equip before doing the work, or more pointless clicks.
(Remember: Mannequins are not weather-proof and do *poof* every once in a while when placed outside.)

Re: Small Ideas Thread

PostPosted: Sun Jan 14, 2018 12:56 am
by Ronch
Taipion wrote:
Ronch wrote:Make bees docile just during blood moons ?
Or, allow us to smudge them docile with smoke during blood moons ?
Or, allow us to create or obtain beekeeping suits ?
...please ?
Reasons behind idea RE: viewtopic.php?f=5&t=20216#p298103


Just make players develop a passive resistance to stings and/or a reduced chance to get stung, depending on how many stings they had (and evaded!) in the last ...2 weeks or so.

This would encourage you to only use 1 char (or... few chars) for taking care of bees, and punish you for forgetting about that.

I like that idea, good, good.

Re: Small Ideas Thread

PostPosted: Sun Jan 14, 2018 6:37 am
by Telcular
As much as i love the craving system, it´s abit silly to crave the most basic of foods at later stages.
"I have various cooked turkey parts, marrow dumplings, deviled beaver, sushi, green and red seafood salads, english muffins and fish tacos.. but i REALLY would like a raw grub right now."

Re: Small Ideas Thread

PostPosted: Sun Jan 14, 2018 1:26 pm
by grapefruitv
Seems pretty realistic to me. Sometimes we have the weirdest cravings.
And it doesn't happen to you regularly, so consider it a nice thing existing for balancing out fruit cravigs in winter.



Idea: allow us to enter/leave barns while in combat. Raging bull can easily lock you inside and make you choose between KO and killing him. The fight might also result in a bloody mess in your barn.
You would say to make sure your animals temp doesn't rise too high, but that can easily happen to an animal that only just grew up and witnessed another animal die.
Or if you had a not so long break from the game and enterned your barn to find few animals dead to sickness.
Barn is not something people would build in a forest to exploit hunting.

Re: Small Ideas Thread

PostPosted: Mon Jan 15, 2018 10:58 pm
by Chrumps
A shed-alike structure to store portable (non-inventory) items. I guess, it was already suggested, but having a surface dedicated to sturdy sleds bothers me.

Re: Small Ideas Thread

PostPosted: Wed Jan 17, 2018 3:36 am
by Reviresco
I just won the next item design contest before it even started:

https://instagram.com/p/BeBMRhZHLXl/