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Re: Small Ideas Thread

PostPosted: Mon Jan 08, 2018 6:42 pm
by Rifmaster
MaxPlanck wrote:Delete all flags relating to countries and only have Salem related flags so ppl stop asking for country flags. Dis is gr8 idea.

Re: Small Ideas Thread

PostPosted: Mon Jan 08, 2018 6:42 pm
by TotalyMeow
Salem happens between 1600 and 1750. Any flag from that time period is acceptable.

Re: Small Ideas Thread

PostPosted: Mon Jan 08, 2018 6:55 pm
by Nsuidara
TotalyMeow wrote:Salem happens between 1600 and 1750. Any flag from that time period is acceptable.

Image

Re: Small Ideas Thread

PostPosted: Mon Jan 08, 2018 7:12 pm
by Dallane
MaxPlanck wrote:Delete all flags relating to countries and only have Salem related flags so ppl stop asking for country flags. Dis is gr8 idea.


Well there is a note from the devs saying that only time period flags woudl be considered.

Re: Small Ideas Thread

PostPosted: Tue Jan 09, 2018 6:11 am
by vaarken
Potato sacks, Ability to store potatoes in bags (like veggie sacks). Small (10kg) 8x5 grid and a larger (25kg) 10x10 grid .

Re: Small Ideas Thread

PostPosted: Thu Jan 11, 2018 2:37 pm
by MaxPlanck
Give darkness animals all their own meat instead of just huge abundances of the standard meat.
Reduce the total meat count down and increase the potency of the meat compared to non-darkness mobs.

Re: Small Ideas Thread

PostPosted: Thu Jan 11, 2018 9:53 pm
by DarkNacht
Darkness animal meat should function as its normal counterpart but be poisonous.

Re: Small Ideas Thread

PostPosted: Thu Jan 11, 2018 10:39 pm
by Rifmaster
Should make it so food made with darkness mob meat is better but increases insanity (except for witches)

Re: Small Ideas Thread

PostPosted: Thu Jan 11, 2018 10:45 pm
by Dallane
DarkNacht wrote:Darkness animal meat should function as its normal counterpart but be poisonous.

Rifmaster wrote:Should make it so food made with darkness mob meat is better but increases insanity (except for witches)


There would be almost no reason to go out monster hunting with the exception of rare drops.

Re: Small Ideas Thread

PostPosted: Thu Jan 11, 2018 10:46 pm
by Rifmaster
Dallane wrote:
DarkNacht wrote:Darkness animal meat should function as its normal counterpart but be poisonous.

Rifmaster wrote:Should make it so food made with darkness mob meat is better but increases insanity (except for witches)


There would be almost no reason to go out monster hunting with the exception of rare drops.


Wait people go monster hunting for other reasons?