Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby Rifmaster » Mon Jan 08, 2018 6:42 pm

MaxPlanck wrote:Delete all flags relating to countries and only have Salem related flags so ppl stop asking for country flags. Dis is gr8 idea.
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Re: Small Ideas Thread

Postby TotalyMeow » Mon Jan 08, 2018 6:42 pm

Salem happens between 1600 and 1750. Any flag from that time period is acceptable.
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Re: Small Ideas Thread

Postby Nsuidara » Mon Jan 08, 2018 6:55 pm

TotalyMeow wrote:Salem happens between 1600 and 1750. Any flag from that time period is acceptable.

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Re: Small Ideas Thread

Postby Dallane » Mon Jan 08, 2018 7:12 pm

MaxPlanck wrote:Delete all flags relating to countries and only have Salem related flags so ppl stop asking for country flags. Dis is gr8 idea.


Well there is a note from the devs saying that only time period flags woudl be considered.
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Re: Small Ideas Thread

Postby vaarken » Tue Jan 09, 2018 6:11 am

Potato sacks, Ability to store potatoes in bags (like veggie sacks). Small (10kg) 8x5 grid and a larger (25kg) 10x10 grid .
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Re: Small Ideas Thread

Postby MaxPlanck » Thu Jan 11, 2018 2:37 pm

Give darkness animals all their own meat instead of just huge abundances of the standard meat.
Reduce the total meat count down and increase the potency of the meat compared to non-darkness mobs.
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Re: Small Ideas Thread

Postby DarkNacht » Thu Jan 11, 2018 9:53 pm

Darkness animal meat should function as its normal counterpart but be poisonous.
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Re: Small Ideas Thread

Postby Rifmaster » Thu Jan 11, 2018 10:39 pm

Should make it so food made with darkness mob meat is better but increases insanity (except for witches)
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Re: Small Ideas Thread

Postby Dallane » Thu Jan 11, 2018 10:45 pm

DarkNacht wrote:Darkness animal meat should function as its normal counterpart but be poisonous.

Rifmaster wrote:Should make it so food made with darkness mob meat is better but increases insanity (except for witches)


There would be almost no reason to go out monster hunting with the exception of rare drops.
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Re: Small Ideas Thread

Postby Rifmaster » Thu Jan 11, 2018 10:46 pm

Dallane wrote:
DarkNacht wrote:Darkness animal meat should function as its normal counterpart but be poisonous.

Rifmaster wrote:Should make it so food made with darkness mob meat is better but increases insanity (except for witches)


There would be almost no reason to go out monster hunting with the exception of rare drops.


Wait people go monster hunting for other reasons?
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