Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby KruskDaMangled » Mon Dec 18, 2017 2:29 am

Something to track how many IOU's you have, say in the shop window at the IOU stall.
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Re: Small Ideas Thread

Postby JohnCarver » Mon Dec 18, 2017 2:34 am

KruskDaMangled wrote:Something to track how many IOU's you have, say in the shop window at the IOU stall.


You can check it at the royal ledger. The little book next to the shop.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Small Ideas Thread

Postby KruskDaMangled » Mon Dec 18, 2017 3:03 am

That's actually really handy. Thanks.
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Re: Small Ideas Thread

Postby MaxPlanck » Fri Dec 22, 2017 4:58 pm

Change Curious Potato so that it restores Potato Food Group instead of reduces it.

Curious Indian Corn and Curious Cabbage already restore their respective food group.
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Re: Small Ideas Thread

Postby Chrumps » Sun Dec 24, 2017 2:13 pm

Allow breaking sausage links into smaller parts, like taking silvers or seeds from a stack. Joining them back again is optional.
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Re: Small Ideas Thread

Postby Chrumps » Wed Dec 27, 2017 7:34 pm

Usage count for items in stalls once again, please.
It really starts to suck when one tries to sell sausages and few people know the maths to calculate the number of uses from purity and gobble value.
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Re: Small Ideas Thread

Postby JohnCarver » Wed Dec 27, 2017 8:17 pm

Chrumps wrote:Usage count for items in stalls once again, please.
It really starts to suck when one tries to sell sausages and few people know the maths to calculate the number of uses from purity and gobble value.


The more perfect a stall system and automated trading becomes, the less reliable and required reputation management and individual traders/vendors is. Its a delicate balance with stalls to allow automation but still leave some shortfalls to keep demand for some items, trades, and commerce in the small business world.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Small Ideas Thread

Postby nosfirebird » Wed Dec 27, 2017 8:19 pm

Chrumps wrote:Usage count for items in stalls once again, please.
It really starts to suck when one tries to sell sausages and few people know the maths to calculate the number of uses from purity and gobble value.

all they have to do is remove the purse and try to buy it it places it in the inv for half a sec and you can see the uses.
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Re: Small Ideas Thread

Postby nosfirebird » Wed Dec 27, 2017 8:21 pm

can we get a liquid fertilizer 10humus+10l of water so you place both water and humus at the same time cuts 1/3rd the clicks.
reduces chances of carpal tunnel syndrome for gardeners in 1/3rd
even if it takes a 5 min timer i would still make it
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Re: Small Ideas Thread

Postby Nikixos » Wed Dec 27, 2017 8:44 pm

nosfirebird wrote:can we get a liquid fertilizer 10humus+10l of water so you place both water and humus at the same time cuts 1/3rd the clicks.
reduces chances of carpal tunnel syndrome for gardeners in 1/3rd
even if it takes a 5 min timer i would still make it

+1
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