ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Already working on it. Bridges are basically a way for a player to convert a water tile to a land tile. I won't go into too much more detail than that, but its in the works.
neored9 wrote:I recall Jorb or Loftar saying that bridges weren't possible due to fluid mechanics or something to do with the way tiles are controlled. Are you calling them lazy assholes, and if so lol?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:he end-result which is in this case getting from point A (one side of the river) to point B (the other side of the river). Therefore, Our solution is to simply turn the river tiles into "bridge" tiles and be done with it.
DarkNacht wrote:Will you still be able to take boats 'under' the 'bridge'?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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