Feone wrote:Seems like a pitty to do it now though, better if it's done after some more development.
Agreed. Although, I'm still not convinced that if we continue to nip the 'issues' with the current server in the butt we cannot seamlessly transition to Expeditions with Providence still retaining its place as the perm server. It does require a wealth of solid ideas though that eliminate major system conflicts like Justice vs. Map Size we have here.
Feone wrote:There are so many changes that could still introduce new things into the map which would need a wipe.
Agreed again.
Feone wrote:JC, I think if you introduce long-distance fast travel options you should add the ability to give access to it trough some sort of payment. Allowing people to give you silver for travel without having to stand next to your character. The potential income from a proper transportation net would be a nice incentive.
I imagined Carriage Houses will be structures you interact with, not player abilities. I also imagined anybody would be able to use them so not to create 'escape' routes out in random areas of the wilderness and providing a 2-way street for those you find near your base. Although it would still be quite risky to send somebody on a carriage ride when you don't know the destination of that carriage master.
Potjeh wrote:It look like you've already made up your mind to reduce the map size, so why have this charade of a thread anyway?
Re-read the OP. The effective map size is being reduced. You are correct. The thread is about HOW to do it.