Small suggestions

Forum for suggesting changes to Salem.

Re: Small suggestions

Postby iotuegli » Sun Apr 28, 2013 4:30 pm

darnokpl wrote:Make mines & mountains work like s&c for crops plenty... boulders get random increase of chipped pieces.

D: that will cut down all the rods-market... and also high iron!
i'm not sure if that is good
i'm the one who run :|
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Re: Small suggestions

Postby darnokpl » Sun Apr 28, 2013 5:35 pm

iotuegli wrote:
darnokpl wrote:Make mines & mountains work like s&c for crops plenty... boulders get random increase of chipped pieces.

D: that will cut down all the rods-market... and also high iron!
i'm not sure if that is good


I am not saying about purity, but about amount of pieces from boulder.
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Re: Small suggestions

Postby darnokpl » Wed May 01, 2013 5:47 pm

Drop idea of filling max biles value while gluttony to level up bile.
Add NPC that will level up profs for silver.
Increase gluttony values for food, at same time lower crops plenty.
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Re: Small suggestions

Postby Ornery » Wed May 01, 2013 5:52 pm

darnokpl wrote:Add NPC that will level up profs for silver.


Get out.
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Re: Small suggestions

Postby darnokpl » Wed May 01, 2013 5:57 pm

Ornery wrote:
darnokpl wrote:Add NPC that will level up profs for silver.


Get out.


What is the difference between buying inspirationals for silver from other players and buying profs from NPC?
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Re: Small suggestions

Postby Ornery » Wed May 01, 2013 6:08 pm

You'd be somewhat paying to win with that. What would stop me from dropping a few hundred on silver and then buying god-tier skills from an npc? Nothing. What would stop me from dropping a few hundred on silver and buying inspirationals? The players making and selling them, the food I use to regen BB, the time it takes to study them, and the increased cost from buying multiples due to invariance.

Silver also stays in game when buying from players, helping to grow an economy. I've seen dozens of threads and posts about there being a horribly under-used economy in game, why would you want to cut out a huge part of what forms it?
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Re: Small suggestions

Postby darnokpl » Wed May 01, 2013 6:35 pm

Ornery wrote:You'd be somewhat paying to win with that. What would stop me from dropping a few hundred on silver and then buying god-tier skills from an npc? Nothing.


Study time and prices increased after every prof going up? I never said each jump like 5 to 6 should cost same as 50 to 51.
After you brought what you want to level up you need to wait same time as you were studying inspi with your current BB and it should also burn your BB, so you would have to use food for regen.

We just need some nice formula to calculate prices for it to balance inspi invariance to increase cost of every level up just like normal studying.

Ornery wrote:What would stop me from dropping a few hundred on silver and buying inspirationals?


Nothing like you said, if we consider larger players community (more than 300 people per server).


Ornery wrote:Silver also stays in game when buying from players, helping to grow an economy. I've seen dozens of threads and posts about there being a horribly under-used economy in game, why would you want to cut out a huge part of what forms it?


I prefer silver drain in this way than stupid random explosions or too high stalls rent costs or too high towns silver drain.
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Re: Small suggestions

Postby iotuegli » Wed May 01, 2013 9:08 pm

darnokpl wrote:words

really... i don't think grinding a single profiencie is so hard to need a NPC upgrading you it, then the NPC will be a stupid idea due to the fact we are a comunity, and a market of inspirationals could be a good business, cutting that out lead only to more p2w
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Re: Small suggestions

Postby darnokpl » Wed May 01, 2013 10:36 pm

iotuegli wrote:
darnokpl wrote:words

a market of inspirationals could be a good business, cutting that out lead only to more p2w


So many inspirationals on stalls, so good business ;)
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Re: Small suggestions

Postby Mereni » Thu May 02, 2013 12:29 am

darnokpl wrote:
iotuegli wrote:
darnokpl wrote:words

a market of inspirationals could be a good business, cutting that out lead only to more p2w


So many inspirationals on stalls, so good business ;)


inspirationals aren't worth enough to sell on stalls, but newer player do sell them in boston and on trade threads.
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