Thoughts on Player Stalls

Forum for suggesting changes to Salem.

Re: Thoughts on Player Stalls

Postby Procne » Tue Dec 04, 2012 1:44 pm

With the exception that money in bank can be used on any server, while money in stall can be used only on the server where the stall is.
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Re: Thoughts on Player Stalls

Postby darnokpl » Tue Dec 04, 2012 1:47 pm

Procne wrote:With the exception that money in bank can be used on any server, while money in stall can be used only on the server where the stall is.


Yea I edited my post:)
Then I hope Devs will add option to withdraw some amount of silver not all at once.
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Re: Thoughts on Player Stalls

Postby dreadlus » Sat Feb 09, 2013 8:28 pm

Bringing this thread back to life, since I've recently put some thought on the subject ;)

I actually don't understand the current implementation of stalls. With so few in town, and most not actually selling anything and acting mostly like storage, some of them even entirely empty (Jamestown player here), they're not being used to their full potential.
Why not change it so that, instead of buying a stall, a player would buy "slots" of a stall, up to a maximum of 3 (number debatable) slots per player (or even per account). Additionally, every item put in stalls should have a price tag on it, so that even if they overprice the items and nobody buys them (and the stall still acts as storage), at least at first it won't look like it (Not an elegant solution, but it would still be better than what we have now).

It would allow for more players to sell items securely in stalls (and there are lots who look foward for that chance), create a more competitive and dynamic environment for merchants and most likely increase the number of people visiting the capital towns, either because they want to buy, sell, or just check on the prices of the other merchants so they can adjust their own.
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Re: Thoughts on Player Stalls

Postby Procne » Sat Feb 09, 2013 9:29 pm

If we want more competitive and dynamic environment then I propose this:

- every week, if all stalls are owned by players all stalls upkeep and purchase costs increase by 20%
- every time stall is abandoned all stalls upkeep and purchase costs decrease by 10%
- every week, if more than 2 stalls are free then all stalls upkeep and purchase costs decrease by 10%
- starting stall purchase cost is 3000s and 1000s upkeep.

In the end costs of stalls should scale to the demand for them and balance out with the server economy. In average 2 stalls should be freed every week. Only people making the most profit would be able to pay for their stalls, encouraging more competition and trade with other people.
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Weekly Auction For Market Stalls

Postby Thrako » Sun Feb 10, 2013 8:58 am

Weekly Auction For Market Stalls

Every week players can bid on any market stalls, just go to your dreams market stall and place your silver bid.
Auction starts Friday - and finish Friday (will be nice to get the week-end activity), so every one will have time to make a bid. You have 7 days to place your bid.
If you win the auction you will have the stall for the next 7 days till the next auction finish and new owner comes. You will get a mail announcing your win or lose of the auction for that market stall.
Auction is for individual market stalls, for the central ones players will bid more, for the far away ones, players will bet less. Depends on how much you think the profits will be and how much silver you want to invest in this. If you want to sell hay and mushrooms you will bet for the far ones less silver - for expensive stuff like good seeds, snake skulls, iron you can afford the premium ones ..... so everyone will know were to find the cheap stuff and were to find the expensive ones.
Now taxes for Boston Company or for the KING:
- tax for auction participation: will be 30% (you bid 1000 silver - you will lose 300s) " every adventure has a risk".
- if you win the auction for that individual market stall, your bid (silver) will be considered rent for that week.
- a new skill that cut the tax down: for every point you get a 0,2 reduction in tax (you have 10 points ... you get 2%; you have 100 points you get 20% and you only get 10% taxation from 30% )

Questions:
1) - I loose the biding ... how do i get my silver back?
- Your silver is in the bank minus the participation tax, you have x*days to get the silver back or is considered donation for the King treasury. (so no exploits there, i bid 100k silver and my silver will be safe in the bank forever)

2) - I had a market stall for 7 days, now my time has expired and i did't have time to get my stuff i had for sale. Were is my stuff ?
- Your items you had for sale at your market stall is in storage, sent to you by the Post (mail or something), you have x*days to claim them or will be considered donation for the King wars. (no storage exploits)

3) - I play for a few days and i want to be a trader and i bid 1000s, that guy told me he will bid 5000 silver. How do i get so much silver?
- The Boston Trading Company can help you out with some silver, they have offers for silver.

Some silver running, you buy leather and furs, but nothing comes back to the king, with auction and taxation from market stalls auction some coins comes back.
Players will bid on market stalls every time and they will have a purpose to fill the slots on market stalls. The goods will be plenty, who don't want to have a place to sell the extra resources they got ?

The question is how much are you open to bid ??
Will you get your investment back ??
Do you have enough stuff for sale?? What if you run out in the first day ??
Last edited by Thrako on Sun Feb 10, 2013 10:21 am, edited 1 time in total.
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Re: Weekly Auction For Market Stalls

Postby colesie » Sun Feb 10, 2013 9:19 am

I like it but I'd prefer just an auction house for anyone to use
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Re: Weekly Auction For Market Stalls

Postby Thrako » Sun Feb 10, 2013 10:19 am

Yes was in my mind the Auction House of Boston, but will be more complicated to implement. With buy and sale contracts ... sale contracts will be simple ... but the problem will be with buy contracts: what you want to buy and what purity ?, purity on what?, what if no one have 35,46% lead and they have 35,45%? or will be just 35%? will that buy contract be more specific on all the elements ?
Then comes the scams with the contracts, people unhappy ... so on. I play before an open market mmo and they had big problems with the auction/contacts. They had to move almost all the stuff in open market.
The Auction House like you say has pluses: every one can use it, i play for a day and i have 5 hay to sale ... i make a contract, the fee will be deducted from sale profit, players can short the goods by prices/quantity/maybe quality. But there must by implemented 0,01 silver/coper ... because if some one sells hay for 5 silver the next trader will sale for 4 silver ... so on, then the prices will drop too fast ...

My opinion is more simple and reliable with weekly (or 10/14 days) auction on market stalls. They are already there just a few things to implement.
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Re: Weekly Auction For Market Stalls

Postby Procne » Sun Feb 10, 2013 10:20 am

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Re: Weekly Auction For Market Stalls

Postby Thrako » Sun Feb 10, 2013 10:27 am

Procne wrote:There is already a topic on this: viewtopic.php?f=12&t=327&p=27272&hilit=auction#p27272



yes, i bet is one, is a forum

But i don't come with a smoky discussion, i come with a solution, a simple and clear one.

Please excuse my English, so pour :roll:
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Re: Weekly Auction For Market Stalls

Postby Droj » Sun Feb 10, 2013 12:14 pm

Bad idea. I worked hard to get my stalls and what I do or sell with them is my prerogative. Bidding for your own stall every week isn't profitable regardless of whether or not you are the owner when your talking bids in excess of 15k+.

If you really want a stall I suggest you make an offer for one in the trade forum
I agree with colesie, there should be a centralised building of trading where pilgrims can buy/sell their goods.
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