Mereni wrote:Maybe people are thinking about waste claims and the fact that being able to build your defenses in the water would make the normally oddly shaped and inconvenient island bases much more feasible. Such water defenses would be more difficult to destroy because it would have to be done from inside a canoe; a canoe has a hit box large enough that that would make maneuvering to attack a wall or water brazier very difficult.
They would also allow people to block off lakes and rivers all over the map to not allow others to travel on them, which is something that I think is a pretty bad idea.
I think the greatest argument against though, is that Salem is based on history. It's a rather distorted history, and we have things like braziers and torchposts which normally produced only heat and light taking the place of things like cannon, but even so it would be nice if we don't go too far into the realm of fantasy. There was never really a means to mount a permanent, stationary, floating defense in the water back then and I think we don't even really have that sort of thing now. I've never seen a wall built over a lake, maybe a fortress straddling a small stream with barred archways to let the water in one side and out the other, but that's about it.
I agree with you on the historical aspect, however you could also say it would've been suicide to sail into a harbor and start stealing stuff. In reality security comes from guarding, not from walls.
Since Salem is a game we can't guard our stuff 24/7 so some sort of defense to keep people away from fish traps and boats for example would be much appreciated. It doesn't have to be an epic fortification, but at the very least it should require waste to get through, not just sailing in without ever committing any sort of crime that would trigger a brazier.
I would say adding a heavy price tag on water based defenses would deter even the most dedicated trolls from blocking off any significant number of pathways. It's not like the water in Salem (At least inland) is that connected anyway. Aside from that, the world is huge. If every player started magically making stick fences across rivers 24 hours a day for a week straight there's a good chance it'd take hours for any new player to run into even one after hitting a random spawn.
As for the hitbox, that is a good point. However, I reckon it'd be possible to adjust the hitbox of the wall to allow for easy attacking from a canoe, but of course only the devs can answer that one for sure.