Skill - Native Survival

Forum for suggesting changes to Salem.

Re: Skill - Native Survival

Postby Dallane » Sat Apr 23, 2016 12:56 pm

dis-lone_azn wrote:
Dallane wrote:Should do some research on how the guns work in here and tweak your damage around. Also bows have been the todo list awhile.

im not sure if the wiki is still up to date or outdated about guns but i just use what i know from the wiki. clearly it said two handed gun does 35% while a one handed gun does half of it. and to be realistic bow and arrow does less then those amount so it is basically balanced.

http://www.salemwiki.info/index.php/Shoot


You should do a forum search on the topic. Also don't always trust the wiki. people work on it but its not always up to date.
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Re: Skill - Native Survival

Postby dis-lone_azn » Sun Apr 24, 2016 1:32 am

Dallane wrote:
dis-lone_azn wrote:
Dallane wrote:Should do some research on how the guns work in here and tweak your damage around. Also bows have been the todo list awhile.

im not sure if the wiki is still up to date or outdated about guns but i just use what i know from the wiki. clearly it said two handed gun does 35% while a one handed gun does half of it. and to be realistic bow and arrow does less then those amount so it is basically balanced.

http://www.salemwiki.info/index.php/Shoot


You should do a forum search on the topic. Also don't always trust the wiki. people work on it but its not always up to date.

ooh okay. thanks for telling me that :)
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Re: Skill - Native Survival

Postby belgear » Thu Apr 28, 2016 2:30 am

I would hope they would add a bleed element to the arrow.
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Re: Skill - Native Survival

Postby Strakknuva225 » Thu Apr 28, 2016 12:18 pm

belgear wrote:I would hope they would add a bleed element to the arrow.


Like, if the arrow would be stuck into you, and if you were to remove it, you'd gain bleed, but if you kept the arrow there it wouldn't cause bleed but would impair you in some way.
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Re: Skill - Native Survival

Postby Nsuidara » Thu Apr 28, 2016 1:09 pm

dmg with % is usless :(
5% = 20 times hit for dark bear
20 times hit for hydro
20 times hit for furfur

15% = 7 times hit for dark bear, hydro, furfur...

usless because 20-7 times for rabbit ? and for furfur / dark bear ?!
but OP vs furfur / darkbear

so meybe lets inflicts similar damage Thrust ?
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Re: Skill - Native Survival

Postby UnidentifiedASCII » Thu Apr 28, 2016 8:03 pm

Strakknuva225 wrote:
belgear wrote:I would hope they would add a bleed element to the arrow.


Like, if the arrow would be stuck into you, and if you were to remove it, you'd gain bleed, but if you kept the arrow there it wouldn't cause bleed but would impair you in some way.


All I can think about from this post lol.

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Re: Skill - Native Survival

Postby Tulgarath » Thu Apr 28, 2016 8:40 pm

Nsuidara wrote:dmg with % is usless :(
5% = 20 times hit for dark bear
20 times hit for hydro
20 times hit for furfur

15% = 7 times hit for dark bear, hydro, furfur...

usless because 20-7 times for rabbit ? and for furfur / dark bear ?!
but OP vs furfur / darkbear

so meybe lets inflicts similar damage Thrust ?


20 arrows should be sufficient to kill something though. If you are big enough to you can 2-3 thrust a hyrdrukey anyway.
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