Dried Fishes

Forum for suggesting changes to Salem.

Re: Dried Fishes

Postby RobertoKarlos » Sun Jan 10, 2016 5:02 pm

Zibens wrote:
TotalyMeow wrote:Maybe dried fish can use a little love, but they are meant to be a low level food due to their ease of making and that fact you need no ingredients but the fish itself and a rack. If you think your space usage is better served by not spamming drying racks, that's your decision. The option is there for those who want it.


There should be more recipes with them. Same as Jalapeno. 2-3 days is quite long time for an ingredient to be made, atleast they would become more valuable. For example, it could be usen with bread, in salads, or something.. They could be put in more complex recipes.

+1 Salem needs more complex and demanding recipes.
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Re: Dried Fishes

Postby tyrtix » Wed Jan 13, 2016 3:38 am

An option used by nobody is not an option, cooking fillets from the fishes is just better, and it's possible to obtain more items from them (and more skill, now, if you care about that).
In the time those 10 fishes are ready, a new toon is able to make better items for gluttony, and in such numbers that there's totally no need of 'em, also they are potentially even a bad filler for the bar, as they may give as low as 1 point. I've recently made a totally new toon in popham, got 40 of each humor in 2 days. Actually, many things in Salem have this kind of problem, hope that one day or another they'll be fixed.
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Re: Dried Fishes

Postby JohnCarver » Wed Jan 20, 2016 11:13 am

hmmm... Dried fish are a 20% chance to lower something by only 10%. So they are extremely spammable. At higher purity they can give up to 30 points or more on a good roll, they add only 3 minutes to your F&F timer, and the purity of fish traps if one of the few things that you can 'gift' a new player as you don't have to 'build it up' on the structure like many other things.

I would argue that if you wanted to give a friend a leg-up in the world yet still teach him to fish (so to speak) instead of giving him tons of vet food that giving him a few high aether nettings and telling him to build 50 drying racks would indeed bile him up faster than almost any other industry available to him.

I agree that Dried fish don't fit a LOT of categories. But to say that they are useless in all cases, or are not superior in at least one niche market of gameplay seems inaccurate. Show me other 3 minute FF food that can give over 30 points to a bile?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Dried Fishes

Postby tyrtix » Wed Jan 20, 2016 7:51 pm

It's still more simple and effective to prepare more kind of simple foods in less time. In the time you have fishes ready, with other kind of foods it's easy to raise humors to 50. If you have 2-3 days more time to make gluttony sessions, the low FF of dried ones does not matter anymore.
Simply put, too much effort and too much time to get an effect you can have in other ways. Fillets from the fishes still have the purity bonus and a better effect overall.
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Re: Dried Fishes

Postby JohnCarver » Wed Jan 20, 2016 8:07 pm

tyrtix wrote:It's still more simple and effective to prepare more kind of simple foods in less time. In the time you have fishes ready, with other kind of foods it's easy to raise humors to 50. If you have 2-3 days more time to make gluttony sessions, the low FF of dried ones does not matter anymore.
Simply put, too much effort and too much time to get an effect you can have in other ways. Fillets from the fishes still have the purity bonus and a better effect overall.


A fish fillet is nowhere near the same effect. Its a 50% chance to lower 50% and can be used a handful of times at best. You offered me absolutely no real examples of any food that is as good for a new player. You seem to think that the 'time spent on the drying rack' comes at some huge cost but for many players throwing a hundred things on a drying rack and coming back a few days later is really not a big investment.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Dried Fishes

Postby jakhollin » Wed Jan 20, 2016 8:19 pm

I can tell you a new player can make pest filled morals, fish on rocks, and froghetti. Rotate those 3 foods with the various different colors a couple berries on a straw and they can walk around like that doing a gluttony just about every 20 minutes. That is how I did it on popham could drink tea endlessly and gluttony every 20 minutes worked my way up to 90 biles over the course of a couple days without having to worry about having a huge gluttony debuff. When I would log off for the day I would do a session that was enough to last a 10-15 hours and then be able to continuously gluttony while playing again every once in a while.
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Re: Dried Fishes

Postby Reviresco » Wed Jan 20, 2016 8:20 pm

Putting fish trap fish on a drying frame requires no continued investment from you. The reason pig iron sells for 40-60s and wrought iron sells for 120-200 isn't because of the cost of of the finery forge, tongs, and trip hammer; it's the additional player involvement. If you want to do other gluttony foods, you have to hunt, tend fields, find bugs, fill pots, etc. If you have one myrtle oak bush you can fill a fish trap and get a few fish in about 15 seconds of effort. Then you put them on a frame that costs branches. That's it. OK food for less than 30 seconds' work.
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Re: Dried Fishes

Postby JohnCarver » Wed Jan 20, 2016 8:23 pm

jakhollin wrote:I can tell you a new player can make pest filled morals, fish on rocks, and froghetti. Rotate those 3 foods with the various different colors a couple berries on a straw and they can walk around like that doing a gluttony just about every 20 minutes. That is how I did it on popham could drink tea endlessly and gluttony every 20 minutes worked my way up to 90 biles over the course of a couple days without having to worry about having a huge gluttony debuff. When I would log off for the day I would do a session that was enough to last a 10-15 hours and then be able to continuously gluttony while playing again every once in a while.


Sure. But every one of those things is a far larger investment AND a recipe to deal with. Not to mention, those foods require that you again do your session in countless little sessions where you most likely have a timer at the end of it. Dried fish has none of these drawbacks. And although it is probably 'worse' it does fit an entirely different gluttony style.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Dried Fishes

Postby jakhollin » Wed Jan 20, 2016 8:41 pm

JohnCarver wrote:
jakhollin wrote:I can tell you a new player can make pest filled morals, fish on rocks, and froghetti. Rotate those 3 foods with the various different colors a couple berries on a straw and they can walk around like that doing a gluttony just about every 20 minutes. That is how I did it on popham could drink tea endlessly and gluttony every 20 minutes worked my way up to 90 biles over the course of a couple days without having to worry about having a huge gluttony debuff. When I would log off for the day I would do a session that was enough to last a 10-15 hours and then be able to continuously gluttony while playing again every once in a while.


Sure. But every one of those things is a far larger investment AND a recipe to deal with. Not to mention, those foods require that you again do your session in countless little sessions where you most likely have a timer at the end of it. Dried fish has none of these drawbacks. And although it is probably 'worse' it does fit an entirely different gluttony style.



Eh? Perhaps I typed that in such a way as it seemed I was defending the premise that tried fish are bad. I was not defending the go away dried fish just offering an alternative. Personally I think dried fish need to be more traditional. Should be a building recipe that is 10 hay 60 fish fillets and 10 salt. The person has to construct the structure and 2 days later they can harvest the dried fish fillets but if there was anything with in 3 tiles of the basket structure they get rancid fish which if eaten diseases the player and when kept in inventory makes the player and others around him throw up or feel nausea.

Oh and for the first 40 or so biles the 3 item combo has a fairly large chance of returning the player to have not gluttony timer at all. For a lot of the first few levels it is possible to actually do a 3 point session move and then do another 3 point session but it does have the setup portion that can be a pain.
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Re: Dried Fishes

Postby tyrtix » Wed Jan 20, 2016 9:03 pm

In fact, drying 50 racks of fishes need a lot of time, much more than making, say, 200 berries on a straw or salads or froghetti or anything else. You have to fill the traps, wait for them to be filled, then pick the fishes and put 'em on the racks. I don't want even to go trough the time needed to build the items, as you have to make them one time, but it's obvious that this work needs a good deal of in-game time AND real time. In that time it's just much more easy to make other things, and it's totally possible. Let's say that you need at least 3 days before having 100 dried fishes: in that time you surely have more recipes to work on (and i can get intermediate cooking before the 2nd day), and can spend the time for making fishes just in gathering items around. Couple of salt and 'shrooms, berries and nuts, insects, maybe squirrels and rabbits, will take the same time. Also, this way will optimize the time game-wise, as gathering can give you some inspirationals.

That said, i simply do more gluttony sessions with fillets from those fishes, and in average i get more points. The fillets are in a simple way better: they are more abundant, easily obtained, and on average they give maybe even more points in gluttony.
The possibility to have a food with 30 points (maximum) is tied to having a very good purity net for making traps, and do not take into account that the points given in average are much more low than 30.

Just ask around for noobies that uses dried fishes, i bet you'll find very little players using them, probably just because they "try" them (as i've done).
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