Dallane wrote: It doesn't do any of that. There is nothing to the exploration part of then oh this is a area I can do **** all in. More then likely the noob will die. The Darkness is there for a reason.
I don't think you get my point as why there would be a Darkness area. It would protect something of value. Either a strange lake teeming with fish, or a gold mine, a bear den or some other objects of interest. I would think that if implemented, those haunting places would disappear quickly, settled by avid pioneers who would promptly build a Church thus nullifying the effect of the Darkness.