TL;DR:
If you inherit with one character from another character, chose one:
1.) automatically attune all of the ancestors keys to the heir
2.) automatically attune all of the ancestors keys to the heir, and auto-transfer the ancestors equipped keyring to the heir (if it is there),
would be kinda strange to get to own all the property/estate of your ancestor and not get the keys, huh?!
3.) (like meow suggested:) make keys attuned to an account, not character
4.) give an option/way to deposit keys (one keyring item for instance), probably along with making your will, those keys will then be handed to and attuned to your heir
(long version:)
When your character dies, you can inherit, that's good.
(...except you are a 2nd+ witch, then you can't^^)
Inheritance includes the transfer of certain things, that is afaik:
- all claims the deceased character had
- all the "mail" you got with deceased character
- all money in the bank of the deceased character
- enables you to loot the "ancestor" with the "heir" without it being a crime, if it is not a skeleton yet
That means:
You get all stuff, property and estate your ancestor had, you get his cloths, tools and keys, but you may not use his keys!
As the keys are still attuned to the ancestor, not the heir.
Therefore you need a key-alt, that is a character otherwise unused, that has master copys of all your keys, attuned to that alt, so you may make and attune new copys in case your other character(s) die.
This is mandatory, if you don't have a fetish for beating down and then replacing all your own doors...
The key-attunement-system is good, would be kinda bad if someone that KOed or even killed your char could not only loot you, but use your own keys to get into your home, too.
If that would be the case, we would see bouncer-alts, only there for opening doors, and no one would ever embark on a hunting or foraging trip while carrying keys...
So instead, we should have a way to pass keys to the inheriting character.