Darkness

Forum for suggesting changes to Salem.

Darkness

Postby Trech » Fri Dec 28, 2012 5:51 pm

First, sorry for my english, i'm french.

I think it would be nice to tell to the player every time he walk in the darkness and when he leave it. Not juste one time. Or maybe a sign ont the map.

For a beginer like me who look for a place to settle it is a big stress :)
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Re: Darkness

Postby MrGemini » Fri Dec 28, 2012 6:22 pm

just watch your biles while wandering around.
Greetings, Gemini & Tinkababe

raven wrote:HOW MAKE FIRE ? I TRAY DIFFERENT WAY BUT I CANT MAKE FIRE
Gallient wrote:YOU NEED ASK JORB GOD MAKE FIRE, FIRE FALL FROM SKY FIRE BURN FOREST.
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Re: Darkness

Postby Conqueror_Worm » Fri Dec 28, 2012 6:31 pm

If you are using Ender's client you can press ctrl+d and pay attention to the elevation of the sun in relation to non darkness areas, easy to tell when you enter the darkness.
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Re: Darkness

Postby Trech » Fri Dec 28, 2012 7:35 pm

ok! thanks for the tips, i didn't notice that on the wiki.

Is there a list on all the tools of the Ender client somewhere?
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Re: Darkness

Postby Ass_Kraken » Fri Dec 28, 2012 8:46 pm

Quick list I compiled from ender's change log. The console is where you type in :command in game, make sure you don't type it into chat. Examples from vanilla client are :actlo and :lo
Code: Select all
Keyboard changes:

Land Flatness tool: Ctrl + L, or Ctrl + F
Change numeric belt: Alt + 1...Alt + 6
Change function-key belt: Alt + F1...Alt + F6, Alt + F4 closes client
Drop all items with the same icon: Ctrl + Alt + LClick
Transfer all items with the same icon: Shift + Alt + LClick
See purity of items: Hold Ctrl, Alt, or Shift
Basic darkness tool: Ctrl + D
Tilify mode (Clicks in center of tile): Ctrl + Z

Console changes:

Reload radar configuration :radar reload
Turn radar off :radar off
Turn radar on :radar on
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Re: Darkness

Postby Trech » Fri Dec 28, 2012 9:18 pm

Thanks !
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