Just curious how the community would feel about this idea.
player player combat drains max blood humour instead of current.
This would imo give more incentive for weaker players to fight back, even if they are facing immenent death in the battle. The ability to knock a 300 humour char down just 1 or 2 points is great incentive, considering how much work is needed for that player to re-glotteney those values.
it also gives incentive to summon a char even if you don't have cain and able, because you could freely knock that char's max blood hummor down (as well as knock out).
like i said just wanted to hear from the community on this