Sound Effects, Etc.

Forum for suggesting changes to Salem.

Sound Effects, Etc.

Postby MaxPlanck » Sat Dec 19, 2015 7:49 pm

The sound of a carts wheels is nice and relaxing and feels immersive.

Can we get sound effects for:

>Walking over certain terrains(This would really help for stopping from people sneaking up on you when you aren't looking at your screen, and its nice to have even if a very low sound to not irritate people too much]
>>>>[Then we could add a sneaking skill which hides a player from the minimap and makes them partially invisible like a cougar while also making less noise when moving on terrain]
>Dragging A Sturdy Sled/Frontier Sled
>Paddling A Boat(Not sure if this is already added or not)
>Sound of water/quiet waves when near or in water
>Paving the ground
>Deer/Bear/Beaver movement sound effects(Sort of like the bunny hopping sounds that already exist)
>Whenever a person pays money into the town bell, the town bell rings.
>The sounds of souls being crushed in a stone/copper grinder >:D
>A Giant cricket hopping should make sound
>(Other sounds I can't think of right now)

[Let us drop rusty coins in a well to "make a wish"][Not related to sound effects but a sound effect of a pebble falling in water could be added]
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Re: Sound Effects, Etc.

Postby Lihz » Sat Dec 19, 2015 8:00 pm

Please dear god (JC) no.

The amount of sounds is already more than enough. I already have it muted...
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Re: Sound Effects, Etc.

Postby MaxPlanck » Sat Dec 19, 2015 8:14 pm

Lihz wrote:Please dear god (JC) no.

The amount of sounds is already more than enough. I already have it muted...


If you already have it muted then why does it matter if more is added? Your post is kind of pointless in the sense and your argument is invalid because so.
That's like saying a deaf person who plays this game -1's a thread because it wants to add more sound to a game.
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Re: Sound Effects, Etc.

Postby Lihz » Sat Dec 19, 2015 8:35 pm

You fail to understand my argument:

My game is muted, because there is already to much **** sound effects being thrown around. More sound effects would not ever make me consider turning mute off.

Yes: You may like the sound effects. Praise you.
No: Most people find them highly undesirable, and thus - no more, please!
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Re: Sound Effects, Etc.

Postby LOMS » Sat Dec 19, 2015 8:38 pm

Lihz wrote:You fail to understand my argument:

My game is muted, because there is already to much **** sound effects being thrown around. More sound effects would not ever make me consider turning mute off.

Yes: You may like the sound effects. Praise you.
No: Most people find them highly undesirable, and thus - no more, please!


No, your argumentation is invalid.
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Re: Sound Effects, Etc.

Postby Lihz » Sat Dec 19, 2015 9:08 pm

Great arguements LOMS!

I totally see the light now, because of you!

*Sarcasm may have been used*.
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Re: Sound Effects, Etc.

Postby sMartins » Sun Dec 20, 2015 7:20 am

+1 for more sounds effects. Good idea.
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Re: Sound Effects, Etc.

Postby LOMS » Sun Dec 20, 2015 7:29 am

Lihz wrote:Great arguements LOMS!

I totally see the light now, because of you!

*Sarcasm may have been used*.


Please, no more sarcasm. I've stopped reading your posts because of sarcasm, so it clearly means - no one needs it.
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