TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Penge567 wrote:Well, the main idea was finding a use for ingredients that clutter chests and such. For me, it's cabbages. I use most of my cabbages to raise worm purity, but I still produce much more than I need, so if I could use it to make a soup, that would be helpful. As for the gluttony mechanic, as I mentioned, it would be influenced by the ingredients used, so if you used four very high level ingredients, you could make it into the soup. So when you use it during gluttony, you could eat one soup instead of four ingredients and get somewhere in the ballpark of all four ingredients benefits, but without the time added to the gluttony timer of eating them separately. This would make gluttony a lot easier for some mid-level and advanced players, but the drawback being you can't store a ton of it and use it whenever you want, you have to leave it on the heat and eat it when it's ready. It's just an idea, but I figured it was a nice concept that could be built upon.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Penge567 wrote:Well, the main idea was finding a use for ingredients that clutter chests and such. For me, it's cabbages. I use most of my cabbages to raise worm purity, but I still produce much more than I need, so if I could use it to make a soup, that would be helpful. As for the gluttony mechanic, as I mentioned, it would be influenced by the ingredients used, so if you used four very high level ingredients, you could make it into the soup. So when you use it during gluttony, you could eat one soup instead of four ingredients and get somewhere in the ballpark of all four ingredients benefits, but without the time added to the gluttony timer of eating them separately. This would make gluttony a lot easier for some mid-level and advanced players, but the drawback being you can't store a ton of it and use it whenever you want, you have to leave it on the heat and eat it when it's ready. It's just an idea, but I figured it was a nice concept that could be built upon.
Why not make cabbage food?
HolyLight wrote:Maybe if you eat cabbage you should fart.
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