
-Add store items: Wedding rings ($2.99), Wedding Suit($4.99), Wedding Dress($9.99).
-Allow a male character to marry a female character at the church. First the couple get engaged, the chances are the ring will break with low "Law & Lore". A $14.99 "Diamond ring" fix this.
-Character must learn "appropriate behavior" and "courtship" before they can get married. Else they can remain engaged. They can then book a date with the bishop in Providence for their party. The party would need 10,000 silver to be hosted or a store item "Wealthy uncle Thomas' congratulation letter" for $14.99. Or we could make another character as the bishop. he will receive 350s for his service. Need skill of course, like "Liturgy & Clergy"
-The couple then can invite people to the church. Everybody who come gets gifts.
-When the wedding song end and while the bishop is announcing them husband and wife, by chance these scenarios can occur:
1. nothing happen.
2. spiders spawn.
3. a witch spawns that curse everyone at the rate 10second per person until defeated. Curse the bride first. Claimed she love the man.
4. a cowboy spawns with gun skill that shoot for 12,5% blood per shot. Aiming at the groom. Occasionally shoot out for the crowd. Claims he had the girl.
-After the wedding their properties are joined. If one of them die the other suffer a 33% decrease in biles and 33% decrease in Proficiencies as grieved widower. The death character's account is then able to inherit 50% of the bile from the husband and 90% the Proficiencies from the wife as their son/daughter. Engaged couples can only get 1/3 of the benefits. One child allowed per person. Also, the alive character gets everything, from bank account to claims. Should they remarry, the properties go with them to the new family.
1rst edit: changed some of the details