Sounds of salem

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Sounds of salem

Postby Kandarim » Fri Nov 22, 2013 11:53 pm

Because someone asked me the specific song for the boston violin player, and it wasn't too much work to do all of them once I had found them, I hereby present to you:

The sounds of Salem

which basically contains all the sounds which are present in my cache. There are a lot of pointless, short sounds in there. To find the interesting ones (mainly boston and intro), just sort on file size.
I have neither the crayons nor the time to explain it to you.
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Re: Sounds of salem

Postby ZtyX » Sat Nov 23, 2013 5:30 am

Thank you.
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Re: Sounds of salem

Postby Amour_Vulpes » Sat Nov 23, 2013 8:23 am

-Scissors.-
Last edited by Amour_Vulpes on Fri Dec 13, 2013 4:31 pm, edited 1 time in total.
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Re: Sounds of salem

Postby Kandarim » Sat Nov 23, 2013 9:59 am

Amour_Vulpes wrote: By chance would you also know how to access all of the images stored within the client as well?


take a look here. It's an old tool, but it still works (it's how I unpacked the sounds :) )
I have neither the crayons nor the time to explain it to you.
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Re: Sounds of salem

Postby jwhitehorn » Thu Nov 28, 2013 3:46 am

Awesome. Is it possible to "replace" these sounds?

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Re: Sounds of salem

Postby ZtyX » Thu Nov 28, 2013 3:48 am

jwhitehorn wrote:Awesome. Is it possible to "replace" these sounds?

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That's a good question.
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Re: Sounds of salem

Postby Kandarim » Thu Nov 28, 2013 9:58 am

It is perfectly possible, completely similar to how graphics are changed for the pixelicious pack or something. Care does have to be taken to provide correct encoding, but that shouldn't be too hard.
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Re: Sounds of salem

Postby cannibalkirby » Thu Nov 28, 2013 10:22 am

10/10 wuld use custom sound pack
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Re: Sounds of salem

Postby jwhitehorn » Thu Nov 28, 2013 7:24 pm

Kandarim wrote:It is perfectly possible, completely similar to how graphics are changed for the pixelicious pack or something. Care does have to be taken to provide correct encoding, but that shouldn't be too hard.


How about adding sounds to things that don't ordinary call for sound files? Would that be possible as well?

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