Technical issues that you can help out with

Sublime as though my existence may seem, only the Lord can claim perfection; and lacking it, then, myself, there exist things that I do not know. As such, I thought I'd put together this little list of things that technically astute readers of the forums can help out with if they like.
(I'm pretty sure there are more than one thing that I've had in mind, but since I can't think of the others right now, I'll expand the list over time.)
- The client packs certain textures (tiles, particularly) into packed textures ("texture atlases", if you will). How does one properly use linear filtering or multisampling on such textures without risking having texels picked outside the intended subtexture?
(I'm pretty sure there are more than one thing that I've had in mind, but since I can't think of the others right now, I'll expand the list over time.)