EnderWiggin wrote:Just checked - works perfectly without jar modification. You just need to modify plants.res file.
I stand corrected ... thanks!
EnderWiggin wrote:Just checked - works perfectly without jar modification. You just need to modify plants.res file.
JC wrote:I'm not fully committed to being wrong on that yet.
Procne wrote:It's still bug abuse, but it has always been allowed
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:fake edit: ninja'd by Moo.
MagicManICT wrote:Official word of warning: caution to those that wish to use this. The bug could potentially be fixed next patch. It is quite possible that any non-compliant fields will be destroyed. If you have your high quality, high influence crops growing there, they'll get wiped. To sum up, use at your own risk.
raven wrote:HOW MAKE FIRE ? I TRAY DIFFERENT WAY BUT I CANT MAKE FIRE
Gallient wrote:YOU NEED ASK JORB GOD MAKE FIRE, FIRE FALL FROM SKY FIRE BURN FOREST.
strawbz wrote:don't know if it works for you, but using your modified jar files, ender's client just over writes it everytime.
Using my own modification, as I know which files in the old salem.jar need to be modified, but enders new salem.jar no longer has that folder, creating it and slotting in growth class + folder, overwrites the update but the client doesn't load/crashes on start up everytime.
if ender's is talking about modifiying the plant.res file in the salem-res.jar, well the decompiler doesn't decode those files properly, so which program are you using to decompile the plant.res file from the salem-res.jar?
loftar wrote:I not like, you not get
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