Sevenless wrote:I have a longstanding gripe about this issue. And the legal butt coverage, while expected, does not make me happier about the situation.
dullahx wrote:There are other hidden clients, with builtin scripting engines and auto foraging, which are less fair for the common gamers.
Glennfinnan wrote:...that allow them, for instance, to run several clients at the same time and auto-forage enough hay to spam on their fields and get tier 4 farmed products ~10 days after the world is created within few mouse-clicks(-literally, I am not joking here ).
Whats the stance on this kind of bots-clients?
I personally find this an absurd in the game on which people spend their money.
Potjeh wrote:Yeah, the problem here is obviously that there is no invariance penalty for fertilizers.
loftar wrote:I not like, you not get
Droj wrote:Potjeh wrote:Yeah, the problem here is obviously that there is no invariance penalty for fertilizers.
You do realise how long it would take to reach better tiered crops with an invariance penalty?
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