Cool thanks for the updates, I noticed Ender's client now shows March Hares
One thing I noticed is that now the minimap grid is not showing, or so faint you have to zoom in to see it.
Could we have a custom colour choice for the minimap grid?
Maybe something like;
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color="0xCC00CC"
alpha=0.0 // range (0.0 - 1.0)
So if people want the grid hidden the alpha would be 0.0 or off, and then say I like black and strong grid color, i could set it to 1.0?
Another idea would be to have the option to add new markers for the minimap, maybe not icons because I'm not sure if this would be possible (nice but...), but having a folder for custom icons like the map folder?
Then we could have things like inside client modification. Let's take the Rabbit line in the config;
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<highlight clickable="false" color="0x333333" icon="gfx/invobjs/missing" mmap-tooltip="true" res="gfx/kritter/rabbit/rabbit" tooltip="Rabbit" type="DOT" val="true"/>
and have a custom DOT added for March Hare;
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<highlight clickable="false" color="0xff0000" icon="gfx/invobjs/missing" mmap-tooltip="true" res="gfx/kritter/rabbit/hare" tooltip="March Hare" type="DOT" val="true"/>
but doing this like the Toolbars options.
Hope that makes sense, still out of it on cold & flu medicine :p
One other thing I'd like to see is Ctl C put back in to open the Chat bar at the bottom. I know I can select the CHAT...! icon, but shortcuts were invented for a reason :p
I still prefer BD client over ender's now, with the only reason I open his is so I can use the land selection tool, alot of the time when I use Ctrl G the ground leveling does not seem to work properly and rounds each layer to it's level, rather than moving from tile to tile and leveling it to the same level while holding down Ctrl key.
Is there also a reason why BD and Enders move to grid square functions differently? With yours, I seem to move to the centre of a square, yet in ender's it moves exactly where you click. I do prefer the centre of a square move, especially when I'm moving chests/boxes around, and calculating smoothing of terrain preconstruction phase.
I am still getting the minimap off centre when I load the client, selecting the resize resets it to centre.
Trying to also understand why the Numerical, Functional, and AltNum bars don't seem to show/hide correctly. In the Options panel, if I select/deselect is shows/hides properly, but as soon as I close the Options panel, it pops open again and doesn't seem to refresh what option changed. This happens when you hit the Toggle button, showing green/white and having to cycle through a couple times, and then just reshows the bar, weird bug?