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Re: Modded Client with Vanilla OpenGL Version

PostPosted: Wed Mar 01, 2017 1:08 am
by Ghoul
Bleuwulf wrote:even with the :gl meshmode d trick?

yes... I get the same error with :gl meshmode d

Re: Modded Client with Vanilla OpenGL Version

PostPosted: Wed Mar 01, 2017 1:59 am
by Bleuwulf
Ghoul wrote:
Bleuwulf wrote:even with the :gl meshmode d trick?

yes... I get the same error with :gl meshmode d


don't know what to suggest bc i have the opposite problem,the "vanilla" client wont load at all for me,just instantly crashes on face. And lakitai has some features that would be nice but its such a resource hog and has errors all over the place....