Galthon wrote:tilezoomcreator.py: Python and requires PIL (Python Imaging Library)
Erm. That script seems very inefficient and is definitely very very slooow.
Galthon wrote:tilezoomcreator.py: Python and requires PIL (Python Imaging Library)
MvGulik wrote:Erm. That script seems very inefficient and is definitely very very slooow.
Darwoth wrote:tradewinds is gunnar
Brego wrote:***** STUPID GUNNAR!
imrielle wrote:I don't think the OP created the map tool. Either way, the SRC is available already: http://salem-map-tool.googlecode.com/svn/trunk/src/
Darwoth wrote:tradewinds is gunnar
Brego wrote:***** STUPID GUNNAR!
_Gunnar wrote:imrielle wrote:I don't think the OP created the map tool. Either way, the SRC is available already: http://salem-map-tool.googlecode.com/svn/trunk/src/
Yeah, im aware of both those facts. however there seems to be no good c# compiler apart from on windows, mono has always been really annoying before.
MvGulik wrote:Galthon wrote:tilezoomcreator.py: Python and requires PIL (Python Imaging Library)
Erm. That script seems very inefficient and is definitely very very slooow.
imrielle wrote:Galthon wrote:I can actually provide hosting, but I'm too damn lazy to do much coding these days.
LoL, coding I am not lazy at, hosting however is an issue. Need to find something that isn't going to croak under the load and has plenty of space. I'm guestimating that 1GB of server space is going to be a bare minimum if server maps really are 25,000x25,000 tiles.
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