Salem Map Redux
Posted: Fri Mar 13, 2015 12:34 am
Our new map is pretty awesome, however for me it looks a tad too computer-y for my tastes so I tried my hand at re-doing it.
My changes are mostly cosmetic; textures to make it seem more period appropriate, outlines to appear hand-drawn, addition compass rose and title (which no map should be without), yadda, yadda. There are a couple of practical additions:
1. Removed "Burn" from edges to show area beneath.
2. Very Basic Grid around edges.
2. Adding space beyond the map so people can add their own more detailed grid. (In Gimp go to Filters --> Render --> Patern --> Grid you can modify sizes there)
3. Added Ocean space for any notes you might want to add into your map.
4. Added a Map Legend of known landmarks.
Everything should line up with the original, including darkness. If anyone has any suggestions I'll see about working them in.
Teh Map:
To Do:
* Add Snow Cap to Mountains
* More Carrots (^ ^ ^ ^ ^) to Mountains
* Map Location Legend
My changes are mostly cosmetic; textures to make it seem more period appropriate, outlines to appear hand-drawn, addition compass rose and title (which no map should be without), yadda, yadda. There are a couple of practical additions:
1. Removed "Burn" from edges to show area beneath.
2. Very Basic Grid around edges.
2. Adding space beyond the map so people can add their own more detailed grid. (In Gimp go to Filters --> Render --> Patern --> Grid you can modify sizes there)
3. Added Ocean space for any notes you might want to add into your map.
4. Added a Map Legend of known landmarks.
Everything should line up with the original, including darkness. If anyone has any suggestions I'll see about working them in.
Teh Map:
To Do: