.res Questions
Posted:
Sun Feb 01, 2015 4:25 am
by Heffernan
though id make a special thread for all graphic modification problems
i use the Salem Layer Utility, and i get to decompile all files with
(slu:run :mode :da :args '("res/gfx/terobjs/" "decoded/gfx/terobjs/") )
now i get alot of folders with /mesh/ /neg/ /vbuf/ but i dont get any folder called /img/ or anything else containing texture files?
Re: .res Questions
Posted:
Sun Feb 01, 2015 8:37 am
by Kandarim
if I recall correctly, you have to pass :layers-salem or something like that somewhere in that line. I can check for you later today.
Also, just to be sure, can you post a link to where you found it?
Re: .res Questions
Posted:
Sun Feb 01, 2015 3:52 pm
by Heffernan
so id do
- Code: Select all
(slu:run)
:layers/salem
(slu:run :mode :da :args '("res/gfx/terobjs/" "decoded/gfx/terobjs/") )
but he still doesnt extract any image files, maybe i have the wrong salem-res.jar wich i found under salem/bin/?
when i do
- Code: Select all
(slu:run :mode :da :args '("res/gfx/" "decoded/gfx/") )
i get
- Code: Select all
Maximum error depth exceeded (33 nested errors) with 'The value 37804 is not of
type (INTEGER 0 37803).'.
Re: .res Questions
Posted:
Mon Feb 02, 2015 1:33 am
by Heffernan
edit: just got a res tool to work,
decompiled one
changed the image in /image/ to something of same size
recompiled
placed in C:\Users\Administrator\Salem\custom_res\gfx\tiles\ridges
and THIS is what i get?
http://game.salemthegame.com/mt/ss/b501 ... dbf132a750