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Local Clients build

PostPosted: Mon Sep 24, 2012 12:29 pm
by Usernm
Local copy of official client, Ender, BDSaleM. Game resources downloaded from game server, not use jar files. If some files not in list, you can catch it from game cache and write about new resource here. I add it in list.

Added some usefull utils in archive. And little graphic mod, it remove donate coin from game. Not used as default. Added radar icons for BDSaleM for rattler, rabbit, cricket.

read Readme(eng).txt in client folder for more information.

Download links:
http://ge.tt/8WqIuGO/v/0
http://rghost.ru/40546728

Re: Local Clients build

PostPosted: Mon Sep 24, 2012 2:38 pm
by Sascaroth
I downloaded it and tried to use it, but it doesn't work. Ender's doesn't even start and bdsalem crashes when i try to log in with a character.

Re: Local Clients build

PostPosted: Mon Sep 24, 2012 2:52 pm
by LOMS
Sascaroth wrote:I downloaded it and tried to use it, but it doesn't work. Ender's doesn't even start and bdsalem crashes when i try to log in with a character.

Do you have jre folder in PATH?
http://www.java.com/en/download/help/path.xml

Re: Local Clients build

PostPosted: Mon Oct 01, 2012 9:56 pm
by museum
made my day -- i've been looking for something like this. works fine for me.

if you are having trouble running, edit either .bat file at the line where java is launched to something like:

bdsalem
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\java.exe" -Xmx1024M -Xms1024M -jar bdsalem.jar plymouth.seatribe.se -r .\res


or
enders
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\java.exe" -Xmx1024M -Xms1024M -jar ender-salem.jar plymouth.seatribe.se -r .\res


that is my path to java, change to whatever yours is

Re: Local Clients build

PostPosted: Tue Oct 02, 2012 7:16 am
by LOMS
museum wrote:
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\java.exe" -Xmx1024M -Xms1024M -jar ender-salem.jar plymouth.seatribe.se -r .\res


that is my path to java, change to whatever yours is


Looks like you have 64bit OS. Why do you have java 32bit installed? :)

Re: Local Clients build

PostPosted: Tue Oct 02, 2012 12:52 pm
by MagicManICT
Probably because the person has a 32 bit browser for some reason and that's what the Java website detected.

Re: Local Clients build

PostPosted: Wed Oct 03, 2012 5:05 pm
by APXEOLOG
MagicManICT wrote:Probably because the person has a 32 bit browser for some reason and that's what the Java website detected.


It is bad idea to use auto-detection. I always download Java from this link: http://www.oracle.com/technetwork/java/ ... index.html

Re: Local Clients build

PostPosted: Tue Oct 09, 2012 3:13 pm
by Arcanist
Thankyou, the version that downloads from union doesn't fully work for me, but this does :D

Re: Local Clients build

PostPosted: Thu Oct 11, 2012 7:55 am
by DonnEssime
thanks :) helped me a lot getting salem to run on linux :)

Re: Local Clients build

PostPosted: Thu Oct 11, 2012 8:17 pm
by oneal420
This is awesome! I couldn't get the official release of Bd Salem to work, but this fixed it, and man, is it awesome. I just hope the way points for the minimap approves, i can only set 1, cant name it or change the color, also it disappears if i walk to far away :/. Other then that is epic, graphic mod is nice too.

Thanks for posting! :D