Latikai Client Help

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Latikai Client Help

Postby TohoTaku » Mon Nov 03, 2014 11:25 am

I downloaded and installed Latikai's client, but the game won't run after update check is end. So I made my autorun.bat:
Code: Select all
start "" "C:\Program Files\Java\jre7\bin\javaw.exe" -jar lsalem.jar -U http://game.salemthegame.com/res/ game.salemthegame.com


and ran it, but what I got is this error message.
Code: Select all
java.lang.UnsatisfiedLinkError: Can't load library: C:\Users\TLKIM\Salem\bin\gluegen-rt.dll
   at java.lang.ClassLoader.loadLibrary(Unknown Source)
   at java.lang.Runtime.load0(Unknown Source)
   at java.lang.System.load(Unknown Source)
   at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:551)
   at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
   at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:96)
   at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:414)
   at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:388)
   at com.jogamp.common.os.Platform$1.run(Platform.java:203)
   at java.security.AccessController.doPrivileged(Native Method)
   at com.jogamp.common.os.Platform.<clinit>(Platform.java:173)
   at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:82)
   at haven.HavenPanel.stdcaps(HavenPanel.java:60)
   at haven.HavenPanel.<init>(HavenPanel.java:74)
   at haven.HavenPanel.<init>(HavenPanel.java:84)
   at haven.MainFrame.<init>(MainFrame.java:218)
   at haven.MainFrame.main2(MainFrame.java:415)
   at haven.MainFrame.access$100(MainFrame.java:63)
   at haven.MainFrame$8.run(MainFrame.java:480)
   at java.lang.Thread.run(Unknown Source)

what should I do? help please!
TohoTaku
 
Posts: 7
Joined: Thu Apr 10, 2014 9:58 am

Re: Latikai Client Help

Postby lachlaan » Mon Nov 03, 2014 11:38 am

Since I'm too lazy to find a nicer source for these, download https://github.com/DonnEssime/Ender-Sal ... master.zip , extract, go into the /lib folder , copy gluegen-rt.dll and the specific native for your operating system out of there and into your C:\username\salem\bin folder. By specific native i mean gluegen-rt-natives-windows-i586.jar for windows 32bit, and gluegen-rt-natives-windows-amd64.jar for windows 64bit. You might also get an error about the jogl stuff, but you have those in the ender client source folder as well so just figure out which file it is and move that into the bin folder as well.
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Latikai Client Help

Postby TohoTaku » Mon Nov 03, 2014 12:00 pm

lachlaan wrote:Since I'm too lazy to find a nicer source for these, download https://github.com/DonnEssime/Ender-Sal ... master.zip , extract, go into the /lib folder , copy gluegen-rt.dll and the specific native for your operating system out of there and into your C:\username\salem\bin folder. By specific native i mean gluegen-rt-natives-windows-i586.jar for windows 32bit, and gluegen-rt-natives-windows-amd64.jar for windows 64bit. You might also get an error about the jogl stuff, but you have those in the ender client source folder as well so just figure out which file it is and move that into the bin folder as well.

it works! thank you!
TohoTaku
 
Posts: 7
Joined: Thu Apr 10, 2014 9:58 am

Re: Latikai Client Help

Postby lachlaan » Mon Nov 03, 2014 12:08 pm

Happy to hear it :)
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Latikai Client Help

Postby Kandarim » Mon Nov 03, 2014 12:20 pm

yes - this is why you should still use the launcher from time to time: to get client updates and to make sure you have the correct binaries.
The game not running at all after the update checks is an error which I've heard of but never experienced myself :(
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Latikai Client Help

Postby Dalphon » Wed Nov 05, 2014 2:03 am

Ill add it here...

I can login, but when i click play on my character it crashes...

java.lang.RuntimeException: Delayed error in resource gfx/hud/hwaup (v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource.checkerr(Resource.java:1512)
at haven.Resource.layer(Resource.java:1396)
at haven.Resource.layer(Resource.java:1405)
at haven.Resource.loadimg(Resource.java:1522)
at haven.GameUI$MenuButton.<init>(GameUI.java:169)
at haven.GameUI$MainMenu$11.<init>(GameUI.java:995)
at haven.GameUI$MainMenu.<init>(GameUI.java:995)
at haven.GameUI.makemenu(GameUI.java:1072)
at haven.GameUI.<init>(GameUI.java:158)
at haven.GameUI$$_.create(GameUI.java:117)
at haven.Widget.makechild(Widget.java:246)
at haven.UI.newwidget(UI.java:175)
at haven.RemoteUI.run(RemoteUI.java:71)
at haven.MainFrame.run(MainFrame.java:291)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/hwaup(v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource$Loader.handle(Resource.java:446)
at haven.Resource$Loader.run(Resource.java:420)
... 1 more
Caused by: java.io.FileNotFoundException: http://game.salemthegame.com/res/gfx/hud/hwaup.res
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at haven.Resource$HttpSource.get(Resource.java:370)
at haven.Resource$TeeSource.get(Resource.java:266)
at haven.Resource$Loader.handle(Resource.java:439)
... 2 more
Dalphon
 
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Re: Latikai Client Help

Postby Kandarim » Wed Nov 05, 2014 9:34 am

delete Salem/bin/client-res.jar and try again
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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