48x48 tiles

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48x48 tiles

Postby Judaism » Sun Jul 20, 2014 8:37 am

In my previous pack It was all about pure minimalisation, this time I took the perfect balance. (In my eyes) Nevertheless this unnoticeable pack still reduces your average load with heaps.

*This pack only includes tile changes & minimap changes

Data difference

Just to give you an example how much it actually helps:

128x128:

Image


Thats 1717kb.

48x48:

Image


Thats 375kb, (1717/375 = 4.58)

Tilechanges

Now we know how much smaller the files are with 48x48, lets look at the graphics:

Zoomed out

128x128:
Image

48x48:
Image


Very hard to notice any difference.

Mid zoom
128x128:
Image

48x48:
Image


Still hard to spot the difference.

Zoomed in

128x128:
Image

48x48:
Image


From here its visible but its still not bad to look at.

Minimap changes:

Reduced the minimap tiles from 62x62 to 10x10 or less. This will save you heaps of time whenever you want to make your own map, it will speed up the process & less data in your salem folders.

Old minimap:
[spoiler]Image


New minimap:
Image


How to install:

1: Download the zip file from: https://www.dropbox.com/s/xcxp33j3tnax7g2/48x48%20%28Tiles%20only%29.rar
2: Extract alle the files to your salem file so to: ''C:\Users\''Username''\Salem'' (In my case my username is Administrator so for me it is: C:\Users\Administrator\Salem)

Everything should be fine now, please feedback.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: 48x48 tiles

Postby Tamasin » Sat Aug 02, 2014 8:22 am

it is very wonderful and i love it. very significant performance improvement, without the ugliness of the 1x1. Thanks <3
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Re: 48x48 tiles

Postby Gromar » Sat Aug 02, 2014 5:49 pm

Sorry if this sounds stupid..

but how does that work? I did not replace any files, I just added new files which are not even in the same place like the old grafics files... how does the ender client know they exist?

I have a new folder in the Salem directory now: 48x48 (Tiles only)
Inside there is another folder: Custom_Res
Which finally contains another folder: gfx
And another folder... : tiles

Ah, there you go. xxx.res files in this folder.

Now can they remain where they are, or do I have to move them somewhere?

Thanks
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Re: 48x48 tiles

Postby Kandarim » Sat Aug 02, 2014 7:22 pm

the folder named custom_res/ should go into your Salem folder, so that it ends up being C:/Users/<name>/Salem/custom_res/gfx/tiles/...

Both Ender's and mine (as a result of copying ender's code :) ) will auto-detect files in the custom_res folder at that location and will use them over the built-in resources if they are available.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: 48x48 tiles

Postby Judaism » Sun Aug 03, 2014 12:25 am

I should indeed note that this only works for Enders/Kandarim's client, atleast on this install method Image
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: 48x48 tiles

Postby JerrySpringer » Mon Aug 04, 2014 9:32 am

Really appreciate what you did here. However when using either the 48x48 tiles or the 1x1 there's a very annoying delay opening containers which looks like the following

Image

Is this something you too have experienced and do you know any way to work around this?
Image
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Re: 48x48 tiles

Postby Judaism » Mon Aug 04, 2014 6:52 pm

JerrySpringer wrote:Is this something you too have experienced and do you know any way to work around this?


Its a pity to hear that, I haven't experienced anything likewise.
Last edited by Judaism on Tue Aug 05, 2014 11:44 pm, edited 1 time in total.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: 48x48 tiles

Postby Darwoth » Mon Aug 04, 2014 11:18 pm

Image
Image
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Re: 48x48 tiles

Postby Judaism » Tue Aug 05, 2014 11:56 pm

Alright investigated and this has nothing to do with the modification itself, I might look for a way to improve this later on.

You can remove your picture now Darwoth.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: 48x48 tiles

Postby Darwoth » Thu Aug 07, 2014 10:56 pm

the picture was to make fun of your butthurt ragequitting. not because i would use this retarded **** (my computer is not original equipment for the moon landing), particularly from you of all people :lol: :lol:
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