badboye0 wrote:It wqas recommended in a eariler post to open the client with C:\Program Files\Java\jre1.7.0\bin\javaws.exe but i dont seem to have that. how do i fix this?
Nixman wrote:Is anyone else getting alot of 'out of memory' crashes, especially when moving from indoors to outdoors?
(forgot to add: java 7, 4gig ram, windows 7 64bit)
Error:
MvGulik wrote:Just some possible additional radar idea's:
- Console option to load/switch to a specific other radar file. ":radar <name(.xml)>" or ":radar load/read/set <name(.xml)>"
(Making it easier to switch radar setup without the need to swap radar.xml files outside client.)
- Additional triangle graphics "left" and "right".
(Not to sure. There is Up & Down, Also having Left and Right seems easy way to extend available graphic forms a bit.)
- Graphic "size" option. (Per item, or just per group.)
(just to add some additional user adjustable option.)
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1285 (out of memory)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
at haven.HavenPanel.run(HavenPanel.java:420)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1285 (out of memory)
at haven.GOut.checkerr(GOut.java:84)
at haven.FastMesh.draw(FastMesh.java:115)
at haven.RenderList.render(RenderList.java:207)
at haven.RenderList.render(RenderList.java:218)
at haven.PView.draw(PView.java:169)
at haven.MapView.draw(MapView.java:764)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.GameUI.draw(GameUI.java:424)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.RootWidget.draw(RootWidget.java:80)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:273)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Rami wrote:Hey,
i hope some one could help me. When i am starting the Ender Client, i have an error message that says "The Client is too old" and i cant log in. Dont Having those trouble with the default client.
Any solutions?
Users browsing this forum: No registered users and 1 guest