Salem Client by Ender

Forum for game modifications and custom clients.

Re: Salem Client by Ender

Postby badboye0 » Wed Dec 19, 2012 5:09 am

It wqas recommended in a eariler post to open the client with C:\Program Files\Java\jre1.7.0\bin\javaws.exe but i dont seem to have that. how do i fix this?
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Re: Salem Client by Ender

Postby Yras » Wed Dec 19, 2012 3:18 pm

badboye0 wrote:It wqas recommended in a eariler post to open the client with C:\Program Files\Java\jre1.7.0\bin\javaws.exe but i dont seem to have that. how do i fix this?

download java7 with jdk
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Re: Salem Client by Ender

Postby EnderWiggin » Wed Dec 19, 2012 3:31 pm

You don't need JDK to run my client. Just JRE.
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Re: Salem Client by Ender

Postby Jamilian » Wed Dec 19, 2012 4:13 pm

same here since some days...

Nixman wrote:Is anyone else getting alot of 'out of memory' crashes, especially when moving from indoors to outdoors?

(forgot to add: java 7, 4gig ram, windows 7 64bit)

Error:
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1285 (out of memory)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
at haven.HavenPanel.run(HavenPanel.java:420)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1285 (out of memory)
at haven.GOut.checkerr(GOut.java:84)
at haven.FastMesh.draw(FastMesh.java:115)
at haven.RenderList.render(RenderList.java:207)
at haven.RenderList.render(RenderList.java:218)
at haven.FBView.render(FBView.java:100)
at haven.Light$PSLights$ShadowMap.prerender(Light.java:232)
at haven.RenderList.render(RenderList.java:212)
at haven.PView.draw(PView.java:169)
at haven.MapView.draw(MapView.java:764)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.GameUI.draw(GameUI.java:424)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.RootWidget.draw(RootWidget.java:80)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:273)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Salem Client by Ender

Postby Th3Hermit2 » Wed Dec 19, 2012 8:18 pm

MvGulik wrote:Just some possible additional radar idea's:

- Console option to load/switch to a specific other radar file. ":radar <name(.xml)>" or ":radar load/read/set <name(.xml)>"
(Making it easier to switch radar setup without the need to swap radar.xml files outside client.)

- Additional triangle graphics "left" and "right".
(Not to sure. There is Up & Down, Also having Left and Right seems easy way to extend available graphic forms a bit.)

- Graphic "size" option. (Per item, or just per group.)
(just to add some additional user adjustable option.)


Maybe a rectangle and oval shape as well
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Re: Salem Client by Ender

Postby Korion » Thu Dec 20, 2012 1:08 pm

Code: Select all
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1285 (out of memory)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
   at haven.HavenPanel.run(HavenPanel.java:420)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1285 (out of memory)
   at haven.GOut.checkerr(GOut.java:84)
   at haven.FastMesh.draw(FastMesh.java:115)
   at haven.RenderList.render(RenderList.java:207)
   at haven.RenderList.render(RenderList.java:218)
   at haven.PView.draw(PView.java:169)
   at haven.MapView.draw(MapView.java:764)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.GameUI.draw(GameUI.java:424)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.RootWidget.draw(RootWidget.java:80)
   at haven.UI.draw(UI.java:147)
   at haven.HavenPanel.redraw(HavenPanel.java:273)
   at haven.HavenPanel$1.display(HavenPanel.java:88)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Salem Client by Ender

Postby MvGulik » Sat Dec 22, 2012 11:56 am

At some point I ended up with a map session that contained two (small, 2x3(x2)) map parts of different locations (city and character home location.) (separated by a single horizontal tile )

Not sure what I did, other than perhaps some fast location switching with the same character.
(don't remember having some in-game mapping mishap.)

Just a dir dump, just in case.
Code: Select all
[dir /s /od /tc > dir.log](cleaned up)

 Map van D:\Salem\Ender\DoubleMapLocation
21-12-2012  19:41    <DIR>          2012-12-21 19.41.42
21-12-2012  19:41    <DIR>          2012-12-21 19.41.47
21-12-2012  19:53    <DIR>          2012-12-21 19.53.29

 Map van D:\Salem\Ender\DoubleMapLocation\2012-12-21 19.41.42
21-12-2012  19:41             9.425 tile_0_-1.png
21-12-2012  19:41             2.697 tile_1_-1.png
21-12-2012  19:41            12.253 tile_1_0.png
21-12-2012  19:41            17.088 tile_0_0.png

 Map van D:\Salem\Ender\DoubleMapLocation\2012-12-21 19.41.47
21-12-2012  19:41            18.159 tile_0_0.png [part 1 start, home]
21-12-2012  19:41            19.054 tile_-1_0.png
21-12-2012  19:41            16.199 tile_1_0.png
21-12-2012  19:41            12.085 tile_1_-1.png
21-12-2012  19:41            13.523 tile_-1_-1.png
21-12-2012  19:41            15.395 tile_0_-1.png
21-12-2012  19:51             2.697 tile_-3_-2.png [part 2 start, city]
21-12-2012  19:51             9.438 tile_-4_-2.png
21-12-2012  19:51            17.099 tile_-4_-1.png
21-12-2012  19:51            12.253 tile_-3_-1.png
21-12-2012  19:52            11.126 tile_-5_-2.png
21-12-2012  19:52            14.855 tile_-5_-1.png

 Map van D:\Salem\Ender\DoubleMapLocation\2012-12-21 19.53.29
21-12-2012  19:53            13.525 tile_-1_-1.png
21-12-2012  19:53            15.395 tile_0_-1.png
21-12-2012  19:53            12.098 tile_1_-1.png
21-12-2012  19:53            19.047 tile_-1_0.png
21-12-2012  19:53            18.154 tile_0_0.png
21-12-2012  19:53            16.199 tile_1_0.png
21-12-2012  20:03            16.226 tile_0_-2.png
21-12-2012  20:03            16.443 tile_-1_-2.png
<snip>
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Re: Salem Client by Ender

Postby Rami » Sun Dec 23, 2012 12:14 am

Hey,

i hope some one could help me. When i am starting the Ender Client, i have an error message that says "The Client is too old" and i cant log in. Dont Having those trouble with the default client.

Any solutions?
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Re: Salem Client by Ender

Postby Nikodeamas » Sun Dec 23, 2012 1:05 am

Rami wrote:Hey,

i hope some one could help me. When i am starting the Ender Client, i have an error message that says "The Client is too old" and i cant log in. Dont Having those trouble with the default client.

Any solutions?



Im pretty new as well so i could be wrong but when that happened to me i had to download the latest version of the Ender client. It was a few weeks ago but if i remember correctly you just go to page one of this thread and download at the correct link. Once again, might want to double check this i cant really remember.
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Re: Salem Client by Ender

Postby MaGicBush » Sun Dec 23, 2012 3:53 am

Not sure if this has been asked(54 pages lol) but I keep getting a error "splash:recv fail" when I try to launch this client. The default one works fine, and no I do not have Comodo firewall installed(Windows firewall is off as well). I have Avast installed, but disabled it and got the same error message? Thanks for any help!

*edit* nevermind I went into my registry and added -Xnosplash and that fixed the issue!
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