Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby TheodorWolfe » Sun Feb 02, 2014 9:42 am

You're a saint, thank you so much!
"Every flight begins with a fall." (George R.R. Martin)
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Re: Custom client by Latikai, building on Ender's client

Postby nico54k9 » Mon Feb 03, 2014 8:22 am

Would it be possible to have mine nodes display on the minimap while prospecting? Well, i assume it be possible but i'm unsure of the level of coding required.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Feb 03, 2014 10:12 am

nico54k9 wrote:Would it be possible to have mine nodes display on the minimap while prospecting? Well, i assume it be possible but i'm unsure of the level of coding required.


yes
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Stormie » Mon Feb 03, 2014 9:04 pm

Kandarim wrote:
nico54k9 wrote:Would it be possible to have mine nodes display on the minimap while prospecting? Well, i assume it be possible but i'm unsure of the level of coding required.


yes


Can we get that pl0x? lol :hails to the king:

Another Q: Would it be possible to highlight said tree that an Pelter or Pelter(s) are going to run to next? Sometimes in dense woods you know this can be tricky

I would assume the pelter knows said tree before you can sometimes figure it out, might be difficult to pull out of the code, maybe its server side too ?
"The only true wisdom is knowing you know nothing"
-Socrates
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Tue Feb 04, 2014 8:11 am

if you use the gob path display option, you'll know it as soon as the argopelter knows it himself (or at least, as soon as the client knows that the argopelter knows).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby DeepSixed » Wed Feb 05, 2014 3:07 am

I love the Raider tree option; but when going to pick branches or pick up trunks... what a pain in the ass. Is it possible to make the visual as it is...but leave reality to be at the original size?!
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Re: Custom client by Latikai, building on Ender's client

Postby Mereni » Sun Feb 09, 2014 11:43 pm

Tried using this client but it won't launch. It does the little update check script at the beginning, but when it's through with that, I just get a Haven Error.

Copy of the Details:

java.lang.Error: java.lang.reflect.InvocationTargetException
at haven.MainFrame.javabughack(MainFrame.java:397)
at haven.MainFrame.main2(MainFrame.java:410)
at haven.MainFrame.access$100(MainFrame.java:63)
at haven.MainFrame$8.run(MainFrame.java:480)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at javax.swing.SwingUtilities.invokeAndWait(Unknown Source)
at haven.MainFrame.javabughack(MainFrame.java:388)
... 4 more
Caused by: java.lang.NoClassDefFoundError: com/jogamp/common/type/WriteCloneable
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at haven.TexGL$TexDraw.<clinit>(TexGL.java:80)
at haven.TexGL.<init>(TexGL.java:151)
at haven.TexGL.<init>(TexGL.java:279)
at haven.TexI.<init>(TexI.java:42)
at haven.Resource$Image$1.<init>(Resource.java:618)
at haven.Resource$Image.tex(Resource.java:618)
at haven.Resource.loadtex(Resource.java:1520)
at haven.LoginScreen.<clinit>(LoginScreen.java:47)
at haven.MainFrame$5.run(MainFrame.java:391)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.jogamp.common.type.WriteCloneable
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 35 more


Any way around this? I tried Ender's as well and it also crashes on this computer. They default client works, but meh. :/
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Re: Custom client by Latikai, building on Ender's client

Postby imrielle » Mon Feb 10, 2014 12:18 am

Mereni wrote:Tried using this client but it won't launch. It does the little update check script at the beginning, but when it's through with that, I just get a Haven Error.
Any way around this? I tried Ender's as well and it also crashes on this computer. They default client works, but meh. :/


I had this same problem yesterday. What fixed it: Updating to the newest Java, then clearing the Java cache. I had to do both, in this order - simply clearing the cache did nothing. :(
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Re: Custom client by Latikai, building on Ender's client

Postby Bjebr » Mon Feb 10, 2014 10:00 am

Not working too :(

Ender's and default client are ok. I updated java/clear java cache , still won't work : your client crash when I select one of my character :

java.lang.RuntimeException: Delayed error in resource gfx/hud/hwaup (v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource.checkerr(Resource.java:1504)
at haven.Resource.layer(Resource.java:1388)
at haven.Resource.layer(Resource.java:1397)
at haven.Resource.loadimg(Resource.java:1514)
at haven.GameUI$MenuButton.<init>(GameUI.java:171)
at haven.GameUI$MainMenu$11.<init>(GameUI.java:945)
at haven.GameUI$MainMenu.<init>(GameUI.java:945)
at haven.GameUI.makemenu(GameUI.java:1022)
at haven.GameUI.<init>(GameUI.java:161)
at haven.GameUI$$_.create(GameUI.java:120)
at haven.Widget.makechild(Widget.java:246)
at haven.UI.newwidget(UI.java:160)
at haven.RemoteUI.run(RemoteUI.java:71)
at haven.MainFrame.run(MainFrame.java:291)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/hwaup(v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource$Loader.handle(Resource.java:438)
at haven.Resource$Loader.run(Resource.java:412)
... 1 more
Caused by: java.io.FileNotFoundException: http://game.salemthegame.com/res/gfx/hud/hwaup.res
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at haven.Resource$HttpSource.get(Resource.java:367)
at haven.Resource$TeeSource.get(Resource.java:266)
at haven.Resource$Loader.handle(Resource.java:431)
... 2 more


Bjebr

Edit : Ok it works now Thanks Kandarim : removing .salem does nothing removing client-res.jar does :)
Last edited by Bjebr on Mon Feb 10, 2014 2:23 pm, edited 1 time in total.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Feb 10, 2014 1:46 pm

That's a different crash, bjebr. Remove the .salem folder and try again (might be client-res.jar in Salem/bin, though). Try either of those.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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