Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Aeneas » Sat Dec 05, 2015 11:10 pm

Kandarim wrote:starting it from the console Java 7 is required for my client: unsupported major/minor version means that the default java binary from your terminal is too old to run the jar. As Ender's only requires java 6 (iirc) this is probably the reason why one works and the other doesn't.

For the record, simply launching the jar file will never work because the server url needs to be passed as an argument to the jar - see the first post for how to do that.



the problem is that updating to Java 7 is not an option as the evil mac-right-click bug will strike then.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sat Dec 05, 2015 11:12 pm

are you sure? Any instance of the mac-right-click bug I can remember was due to the color depth being set poorly on the corresponding systems. I do have a selective memory most of the time, but make sure such is not the case for you?
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby Aeneas » Sat Dec 05, 2015 11:14 pm

yes i am sure. i spent considerable time trying to solve this problem. Atm the only possible solution is to use java 1.6.


Edit: tried to build your client against Java 1.6, i manage to start the client but as soon as i log in i get the following error :


Caused by: java.io.FileNotFoundException: http://game.salemthegame.com/res/gfx/hud/wnd/obtn.res
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1457)
at haven.Resource$HttpSource.get(Resource.java:370)
at haven.Resource$TeeSource.get(Resource.java:266)
at haven.Resource$Loader.handle(Resource.java:439)
... 2 more


any idea what i am doing wrong ?

Edit2: Just to clarify things : everything worked perfectly until the last update - did you make some changes in the comparability settings ?

i am a bit desperate here as enders is causing huge lags on my system.
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Re: Custom client by Latikai, building on Ender's client

Postby Frotted » Mon Dec 07, 2015 3:42 am

Curious- but would it be possible to build in 'ranges' around objects other than defense... like timber piles that require X amount of space around them?

Sure I can use the landscape feature...and I do; but it would go much faster if range appeared around object to begin with... like brazier does now.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Tue Dec 08, 2015 8:15 pm

The thing is that the radius for your specific example (timber piles) is much under discussion, and i for one do not see practical evidence in my piles that more than 4 tiles of inter-pile space helps much.
I think in that example it would lead to even more confusion on the topic, and I can't really think of other concrete examples that don't have teh radius displayed yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Wed Dec 09, 2015 4:44 am

not sure if its a new bug, but whenever i produce something or open a producable item window the right window here

Image

always goes back to start here

Image

anyone else has this?
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Wed Dec 09, 2015 6:45 pm

that's actually the default behaviour.
It's an option somewhere in the menu ("reset crafting menu grid" or something like that)
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby Propulsion » Tue Dec 15, 2015 8:55 pm

i had some cpu issues and was gone for about 2 weeks. I had to download client and now it has changed for me and has not affected my mate.

Example- animal pics are gone and i now get the squares but some colors have changed like timber rattler square is now green.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Wed Dec 16, 2015 3:51 am

this is because you had deleted your radar.xml.

The default radar.xml has changed: if you wish to have the same as your 'mate', simply copy hers from ~/Salem/radar.xml to your home/Salem/radar.xml location.
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Re: Custom client by Latikai, building on Ender's client

Postby jesi » Wed Dec 16, 2015 8:54 am

I use Firefox as a web browser. It just updated to v 43 this morning and now I have interface problems with objects in game. For example, I am unable to put turkeys in or take them out of the coop. I also am experiencing extreme lag in loading images. Firefox tells me my java plug in is out of date. I had not updated to the new version of Java released Nov 16 for fear your client would cease to run. Can you confirm which version of Java I should use with the current version of the client. The one I have is version SE 8 u65. It was working well up until the Firefox upgrade.
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