Salem Client by Ender

Forum for game modifications and custom clients.

Re: Salem Client by Ender

Postby EnderWiggin » Tue Feb 10, 2015 10:23 am

By the way, beta client is updated. It has fix for displaying gem carats. And allows you to highlight objects to other players like in HnH - ALT+Click on object and special message will be sent to current chat, and all recipients with supporting clients will see this object blinking green.
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Re: Salem Client by Ender

Postby JohnCarver » Tue Feb 10, 2015 10:28 am

Fancy stuff!
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Client by Ender

Postby Kandarim » Tue Feb 10, 2015 7:27 pm

EnderWiggin wrote:And allows you to highlight objects to other players like in HnH - ALT+Click on object and special message will be sent to current chat, and all recipients with supporting clients will see this object blinking green.

...
awesome!
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem Client by Ender

Postby EnderWiggin » Tue Feb 10, 2015 9:22 pm

beta client updated:
  • added helmet to equip proxy slots (turn it on in equip options)
  • added sorting by purity on mass transfers. By default it goes in descending order. With right-click it transfers in ascending order.
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Re: Salem Client by Ender

Postby EnderWiggin » Wed Feb 11, 2015 9:24 pm

Client updated. Changes:
  • fixed gem carat value displaying
  • added highlighting of objects by ALT+Click. Properly formatted message will be sent in current chat and all recipients with supporting clients will see this object highlighted.
  • added helmet to equip proxy slots (turn it on in equip options)
  • added sorting by purity on mass transfers (ALT+SHIFT+Click). By default it goes in descending order. With right-click it transfers in ascending order.
  • fixed item interactions through invisible widgets
  • highlight object if you click on its icon on radar
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Re: Salem Client by Ender

Postby M13tz » Mon Feb 16, 2015 1:58 pm

Any chances we can sort timers, arrange them or lock them in place so they don't move they relative position in the window ?
Every time one of timers end or i add another timer all of them get shuffled and that can be problematic.
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Re: Salem Client by Ender

Postby Necrobane » Tue Feb 17, 2015 12:44 am

If you type something in search bar and press shift + tab, game crashes
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Re: Salem Client by Ender

Postby pvtctrlalt » Sat Feb 28, 2015 10:29 am

does this no longer work? i just get a black screen
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Re: Salem Client by Ender

Postby EnderWiggin » Tue Mar 03, 2015 9:30 am

Client updated. Changes:
  • renamed Culinary to Feasting
  • added ability to show object radiuses - press ALT+R or X->R. Shows radius of torchposts, braziers and mine supports.
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Re: Salem Client by Ender

Postby JohnCarver » Tue Mar 03, 2015 9:42 am

Very nice.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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