Salem Client by Ender

Forum for game modifications and custom clients.

Re: Salem Client by Ender

Postby Kandarim » Sat Dec 07, 2013 12:01 am

Mushibag wrote:I had this problem with Ender's, but not with yours.


Ah, I read the error wrong then. I assume it was pointing at the application being compiled against an old version of java, not that the installed version of java was too old. That makes some sense, at least :)
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem Client by Ender

Postby guniov » Mon Dec 23, 2013 10:17 pm

hello please help mod does not work. when I turn on the form pops haven error. I've tried salem2 and you can not download please quick answer
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Re: Salem Client by Ender

Postby Kandarim » Tue Dec 24, 2013 9:05 am

please mention which error you're receiving. A "haven" error is simply the generic name for any errors the client throws.
Are you able to start the client and get to the log-in screen? Are you able to log in? Are you able to enter a server with a character? At what point do you crash?
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Re: Salem Client by Ender

Postby guniov » Wed Dec 25, 2013 12:31 pm

after login in, and chosing character, this error pops out

java.lang.RuntimeException: Specified texture 0 for gfx/terobjs/tree/rmaple/rtrunk(v11) not found in gfx/terobjs/tree/rmaple/rtrunk(v11)
at haven.TexGL$$tex$1.resolve(TexGL.java:358)
at haven.Material$Res.get(Material.java:220)
at haven.StaticSprite.lsparts(StaticSprite.java:61)
at haven.StaticSprite.<init>(StaticSprite.java:53)
at haven.res.lib.tree.TreeSprite.<init>(TreeSprite.java:19)
at Spr.<init>(Spr.java:6)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at haven.Utils.construct(Utils.java:957)
at haven.Sprite$2.create(Sprite.java:78)
at haven.Sprite.create(Sprite.java:108)
at haven.ResDrawable.init(ResDrawable.java:53)
at haven.ResDrawable.<init>(ResDrawable.java:42)
at haven.OCache.cres(OCache.java:129)
at haven.Session$RWorker.getobjdata(Session.java:274)
at haven.Session$RWorker.run(Session.java:613)
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Re: Salem Client by Ender

Postby Kandarim » Wed Dec 25, 2013 1:28 pm

guniov wrote:after login in, and chosing character, this error pops out
...


this seems to be an issue with the resource file cache. Try removing the folder C:/Users/<yourname>/.salem/cache
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Salem Client by Ender

Postby guniov » Wed Dec 25, 2013 3:36 pm

it didn't worked
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Re: Salem Client by Ender

Postby Chiprel » Wed Dec 25, 2013 4:35 pm

guniov wrote:it didn't worked

Installed any custom .resources?

Go to:
yourUSER/salem/custom_res/gfx/terobjs
and delete "tree" directory.

You could try instead deleting rtrunk and trunk files only from all tree/ subfolders too.

PS. I believe that you are using Latikai client and not enders.
Turned trees off? ;)
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Re: Salem Client by Ender

Postby guniov » Wed Dec 25, 2013 5:14 pm

there is not such folder in terobjs directory
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Re: Salem Client by Ender

Postby Kandarim » Wed Dec 25, 2013 5:30 pm

guniov wrote:there is not such folder in terobjs directory


are you using my client or ender's ? My client has had issues with the raider mode trees, which are currently still unsolved.
I have neither the crayons nor the time to explain it to you.
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Re: Salem Client by Ender

Postby guniov » Wed Dec 25, 2013 6:38 pm

i use Ender from this side
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