Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Shadeen » Wed May 13, 2015 7:05 pm

Sorry if it has been mentioned before, but are there any plans to include fruit trees in the 'raider mode trees' settings?

Thank you for all of your work, your client is fantastic!
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Thu May 14, 2015 10:36 am

Shadeen wrote:Sorry if it has been mentioned before, but are there any plans to include fruit trees in the 'raider mode trees' settings?

Thank you for all of your work, your client is fantastic!


it was mentioned the post before yours ;)
I wasn't aware people used the raider mode trees, personally I don't really like them. Will see about adding fruit trees - it shouldn't be hard (I don't really know why they aren't affected now, though).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Shadeen » Thu May 14, 2015 11:06 am

Kandarim wrote:
Shadeen wrote:Sorry if it has been mentioned before, but are there any plans to include fruit trees in the 'raider mode trees' settings?

Thank you for all of your work, your client is fantastic!


it was mentioned the post before yours ;)
I wasn't aware people used the raider mode trees, personally I don't really like them. Will see about adding fruit trees - it shouldn't be hard (I don't really know why they aren't affected now, though).


Oops, sorry! I did search for 'fruit tree', don't know how I missed it! Must have messed up somehow.

Thank you for taking the time to do this :) We appreciate it!
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Re: Custom client by Latikai, building on Ender's client

Postby Argentis » Fri May 15, 2015 10:50 pm

java.lang.ExceptionInInitializerError
at haven.GameUI.destroy(GameUI.java:501)
at haven.Widget.reqdestroy(Widget.java:323)
at haven.UI.destroy(UI.java:211)
at haven.UI.destroy(UI.java:219)
at haven.RemoteUI.run(RemoteUI.java:82)
at haven.MainFrame.run(MainFrame.java:291)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/soundc (v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource.checkerr(Resource.java:1512)
at haven.Resource.layer(Resource.java:1396)
at haven.Resource.layer(Resource.java:1405)
at haven.Resource.loadimg(Resource.java:1522)
at haven.TimerPanel.<clinit>(TimerPanel.java:18)
... 7 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/soundc(v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource$Loader.handle(Resource.java:446)
at haven.Resource$Loader.run(Resource.java:420)
... 1 more
Caused by: java.io.FileNotFoundException: http://game.salemthegame.com/res/gfx/hud/soundc.res
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at haven.Resource$HttpSource.get(Resource.java:370)
at haven.Resource$TeeSource.get(Resource.java:266)
at haven.Resource$Loader.handle(Resource.java:439)
... 2 more


Everytime I disconnect or try to switch characters.
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Sat May 16, 2015 6:52 pm

any way we could add reverse putting stuff in?

like holding a purse and right clicking silver stacks to put them in instead of doing it 1by1?
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Re: Custom client by Latikai, building on Ender's client

Postby Procne » Sat May 16, 2015 6:54 pm

Heffernan wrote:any way we could add reverse putting stuff in?

like holding a purse and right clicking silver stacks to put them in instead of doing it 1by1?

grab a stack of silver, hold shift, and kkeep right clicking on the purse?
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Re: Custom client by Latikai, building on Ender's client

Postby NeiroShop » Sun May 17, 2015 8:13 am

Hrmm i tried to fix it myself but couldnt come up with anything...My client is in half chinese or something...How to fix?
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon May 18, 2015 11:10 am

@Neiro: you've enabled the translate option, check your option menu.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Custom client by Latikai, building on Ender's client

Postby Pildream » Mon May 18, 2015 11:14 am

Kandarim, do you plan to include ender's last additions ?
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon May 18, 2015 12:22 pm

Try to give me at least a couple of days before starting to ask questions like that ...
Given the history of this client, the answer is most likely yes, anyhow.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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