i've learned all skills that required.

KS wrote:i got only "study" menu poped up when right-click the Mermaid' Purse. How can i fix this?
i've learned all skills that required.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:KS wrote:i got only "study" menu poped up when right-click the Mermaid' Purse. How can i fix this?
i've learned all skills that required.
Skills required by what? If you're using a custom client, turn off study protection.
Heffernan wrote:this is what i keep getting today, every half hour or so the game keeps getting big lagspikes then crashing with this
- Code: Select all
java.lang.RuntimeException: java.lang.OutOfMemoryError: Java heap space
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
at haven.HavenPanel.run(HavenPanel.java:455)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space
java.lang.IllegalArgumentException: Comparison method violates its general contract!
at java.util.TimSort.mergeHi(Unknown Source)
at java.util.TimSort.mergeAt(Unknown Source)
at java.util.TimSort.mergeForceCollapse(Unknown Source)
at java.util.TimSort.sort(Unknown Source)
at java.util.Arrays.sort(Unknown Source)
at haven.CharWnd$SkillList.tick(CharWnd.java:250)
at haven.Widget.tick(Widget.java:490)
at haven.Widget.tick(Widget.java:490)
at haven.Widget.tick(Widget.java:490)
at haven.GameUI.tick(GameUI.java:698)
at haven.Widget.tick(Widget.java:490)
at haven.UI.tick(UI.java:157)
at haven.HavenPanel.run(HavenPanel.java:447)
at java.lang.Thread.run(Unknown Source)
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:the first one is a known issue which I haven't been able to replicate. Is the contract violation specific to my client, or to all of them ?
java.lang.RuntimeException: java.lang.OutOfMemoryError: Java heap space
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
at haven.HavenPanel.run(HavenPanel.java:455)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
at sun.java2d.pipe.ValidatePipe.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.copyImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
at haven.TexI.convert(TexI.java:166)
at haven.TexI.convert(TexI.java:172)
at haven.TexI.fill(TexI.java:119)
at haven.TexGL.create(TexGL.java:316)
at haven.TexGL.glid(TexGL.java:365)
at haven.TexGL.lbind(TexGL.java:74)
at haven.TexGL$TexDraw.apply(TexGL.java:99)
at haven.GLState$Applier.apply(GLState.java:494)
at haven.GOut.apply(GOut.java:203)
at haven.FastMesh$Compiler.get(FastMesh.java:90)
at haven.FastMesh.draw(FastMesh.java:316)
at haven.RenderList.render(RenderList.java:232)
at haven.RenderList.render(RenderList.java:249)
at haven.PView.draw(PView.java:256)
at haven.MapView.draw(MapView.java:1015)
at haven.GameUI.drawFiltered(GameUI.java:659)
Kandarim wrote:the first one is a known issue which I haven't been able to replicate. Is the contract violation specific to my client, or to all of them ?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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