Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby KS » Sun May 03, 2015 8:00 am

i got only "study" menu poped up when right-click the Mermaid' Purse. How can i fix this?
i've learned all skills that required.
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Re: Custom client by Latikai, building on Ender's client

Postby TotalyMeow » Sun May 03, 2015 8:48 am

KS wrote:i got only "study" menu poped up when right-click the Mermaid' Purse. How can i fix this?
i've learned all skills that required.
Image


Skills required by what? If you're using a custom client, turn off study protection.
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Re: Custom client by Latikai, building on Ender's client

Postby KS » Sun May 03, 2015 2:56 pm

TotalyMeow wrote:
KS wrote:i got only "study" menu poped up when right-click the Mermaid' Purse. How can i fix this?
i've learned all skills that required.
Image


Skills required by what? If you're using a custom client, turn off study protection.


Oops.. didn't notice. thanks!
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Sun May 03, 2015 5:02 pm

Heffernan wrote:this is what i keep getting today, every half hour or so the game keeps getting big lagspikes then crashing with this

Code: Select all
java.lang.RuntimeException: java.lang.OutOfMemoryError: Java heap space
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
   at haven.HavenPanel.run(HavenPanel.java:455)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space


still happening also..

Hello, we just fought a giant bat in town, when my game crashed and wont let me back in..

Code: Select all
java.lang.IllegalArgumentException: Comparison method violates its general contract!
   at java.util.TimSort.mergeHi(Unknown Source)
   at java.util.TimSort.mergeAt(Unknown Source)
   at java.util.TimSort.mergeForceCollapse(Unknown Source)
   at java.util.TimSort.sort(Unknown Source)
   at java.util.Arrays.sort(Unknown Source)
   at haven.CharWnd$SkillList.tick(CharWnd.java:250)
   at haven.Widget.tick(Widget.java:490)
   at haven.Widget.tick(Widget.java:490)
   at haven.Widget.tick(Widget.java:490)
   at haven.GameUI.tick(GameUI.java:698)
   at haven.Widget.tick(Widget.java:490)
   at haven.UI.tick(UI.java:157)
   at haven.HavenPanel.run(HavenPanel.java:447)
   at java.lang.Thread.run(Unknown Source)
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun May 03, 2015 6:06 pm

the first one is a known issue which I haven't been able to replicate. Is the contract violation specific to my client, or to all of them ?
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Sun May 03, 2015 6:29 pm

Kandarim wrote:the first one is a known issue which I haven't been able to replicate. Is the contract violation specific to my client, or to all of them ?


not sure just had it once
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Sun May 03, 2015 8:08 pm

a bit longer

Code: Select all
java.lang.RuntimeException: java.lang.OutOfMemoryError: Java heap space
   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:420)
   at haven.HavenPanel.run(HavenPanel.java:455)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(Unknown Source)
   at java.awt.image.Raster.createPackedRaster(Unknown Source)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
   at java.awt.image.BufferedImage.<init>(Unknown Source)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
   at sun.java2d.loops.GraphicsPrimitive.convertFrom(Unknown Source)
   at sun.java2d.loops.MaskBlit$General.MaskBlit(Unknown Source)
   at sun.java2d.loops.Blit$GeneralMaskBlit.Blit(Unknown Source)
   at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
   at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
   at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
   at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
   at sun.java2d.pipe.ValidatePipe.copyImage(Unknown Source)
   at sun.java2d.SunGraphics2D.copyImage(Unknown Source)
   at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
   at sun.java2d.SunGraphics2D.drawImage(Unknown Source)
   at haven.TexI.convert(TexI.java:166)
   at haven.TexI.convert(TexI.java:172)
   at haven.TexI.fill(TexI.java:119)
   at haven.TexGL.create(TexGL.java:316)
   at haven.TexGL.glid(TexGL.java:365)
   at haven.TexGL.lbind(TexGL.java:74)
   at haven.TexGL$TexDraw.apply(TexGL.java:99)
   at haven.GLState$Applier.apply(GLState.java:494)
   at haven.GOut.apply(GOut.java:203)
   at haven.FastMesh$Compiler.get(FastMesh.java:90)
   at haven.FastMesh.draw(FastMesh.java:316)
   at haven.RenderList.render(RenderList.java:232)
   at haven.RenderList.render(RenderList.java:249)
   at haven.PView.draw(PView.java:256)
   at haven.MapView.draw(MapView.java:1015)
   at haven.GameUI.drawFiltered(GameUI.java:659)
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Re: Custom client by Latikai, building on Ender's client

Postby Dallane » Sun May 03, 2015 9:05 pm

Kandarim wrote:the first one is a known issue which I haven't been able to replicate. Is the contract violation specific to my client, or to all of them ?


I think its just yours. I never have the issue on Enders.
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Re: Custom client by Latikai, building on Ender's client

Postby Heffernan » Mon May 11, 2015 10:47 pm

is it possible to reset or remap buttons for example 2,3 to delete,end ?
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Re: Custom client by Latikai, building on Ender's client

Postby biskvito » Tue May 12, 2015 1:13 pm

any chance the Raider Trees option works with the new fruits tree?
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