Graphics chip sets that aren't working

I'm reposting (with a few edits) my thread from the Paradox forums on the "not so working" graphics chip sets. If there's specific instruction on how to fix a particular GPU, I'll follow this post up with a link back to the original post at Paradox and quote the post in entirety (would like to have the person that did the work get the credit). Another note: I think it's safe to assume that anything made in the last 8 years is going to work as long as there is a proper driver for it and settings are configured properly.
For those that haven't found a working solution, it would be great if you could post a paper trail of what you have researched so that others can at least know what you have and haven't tried. If I find it in another post as "not working" I'll list it here.
The biggest culprits so far have been Intel chipsets, most of which are older and no longer supported.
As one final note: Salem uses the OpenGL 1.4 spec, which was released in 2002. Hopefully that will help some people dig up drivers for their cards.
ATI cards:
All ATI users will need to make sure to turn off the OpenGL setting "Triple Buffering". It's not supported and will cause the client to crash after character select.
ATI Radeon 9250--crashes on smoke animations
Radeon 9700 Mobility--crashes on enabled shadows
Radeon HD 6370 Mobility--crashes on enabled shadows
Radeon HD 4530 Mobility--crashes on enabled shadows
nVidia cards:
No known issues at this time. (The same triple buffering issue might be applicable; I'm not as familiar with the nVidia drivers and utilities.)
Intel cards:
Intel 965GM Express, Intel 945GM -- working solution; see this post. As with any 3rd party software, use caution before installing.
Intel HD Graphics 3000--graphics errors on smoke animations--Link to the fix.
For those that haven't found a working solution, it would be great if you could post a paper trail of what you have researched so that others can at least know what you have and haven't tried. If I find it in another post as "not working" I'll list it here.
The biggest culprits so far have been Intel chipsets, most of which are older and no longer supported.
As one final note: Salem uses the OpenGL 1.4 spec, which was released in 2002. Hopefully that will help some people dig up drivers for their cards.
ATI cards:
All ATI users will need to make sure to turn off the OpenGL setting "Triple Buffering". It's not supported and will cause the client to crash after character select.
ATI Radeon 9250--crashes on smoke animations
Radeon 9700 Mobility--crashes on enabled shadows
Radeon HD 6370 Mobility--crashes on enabled shadows
Radeon HD 4530 Mobility--crashes on enabled shadows
nVidia cards:
No known issues at this time. (The same triple buffering issue might be applicable; I'm not as familiar with the nVidia drivers and utilities.)
Intel cards:
Intel 965GM Express, Intel 945GM -- working solution; see this post. As with any 3rd party software, use caution before installing.
Intel HD Graphics 3000--graphics errors on smoke animations--Link to the fix.