False Terrain update

Forum for bugs and technical problems.

False Terrain update

Postby Spairn » Thu Aug 30, 2012 10:05 pm

Bug :: Sometimes when you teleport from boston to home the terrain from boston will stay but trees and objects of your home will update ontop of it

Further Info :: This only happens to the centre grid, all other grids will remain the way they should be.

Screenshots ::
*http://postimage.org/image/u1y3s0bop/
*http://postimage.org/image/jvvo0yqo7/
*http://postimage.org/image/i3pnbpvmn/

Possible Reason :: As I was not able to recreate this bug, I believe it to be very unlikely. So my guess the game did not receive one of the UDP Packets.

Suggestions to fix ::

1) Change only the start terrain receiving to TCP
2) Make a check where you are receiving packets for the terrain to make it send again if not recieved within 2x the ping
3) Send the Packet twice (Will only reduce chances, not fix the bug)
Spairn
 
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Re: False Terrain update

Postby MagicManICT » Fri Aug 31, 2012 1:09 am

Couple of bugs with this already reported. If there's a difference in elevation, you can get a huge cliff, too. Try to do a search on here, the bug tracker, and if you can see it, the Paradox Plaza Salem bugs section. (If you don't have access to it, you can register your beta key under "My Games" on the forums.)

FYI, feel free to post images in-line if you want. You can use [spoiler] tags so that they don't take up a big chunk of page space.
I am a moderator. I moderate stuff. When I do, I write in this color.
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MagicManICT
 
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