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Constant Awful Lag Spikes

Posted:
Sat Aug 18, 2012 11:03 pm
by Zebekaiah
Just got a Beta key yesterday and played fine for a few hours last night. Today, I'm experiencing constant lag spikes, sometimes full-stops for ten or more seconds at a time.
Is this just big server load/stress test during a Beta on the first weekend after a new batch of Beta keys was released, or is it possibly something on my end? I don't seem to be having any performance issues, and the lag spikes don't seem at all correlated with CPU usage spikes on my end. I don't have a super rig, but it can usually run new games pretty easily.
I understand it's Beta and it may just be an influx of new players, but was just curious if there was an answer.
Re: Constant Awful Lag Spikes

Posted:
Sat Aug 18, 2012 11:24 pm
by Onionfighter
The lag does seem to be a recent development.
Re: Constant Awful Lag Spikes

Posted:
Sat Aug 18, 2012 11:27 pm
by Zebekaiah
Good to know it's apparently not just me. I can handle laggy Beta... means lots of testers making a better game.

Re: Constant Awful Lag Spikes

Posted:
Wed Aug 22, 2012 11:30 pm
by sumofallwars
I'm getting them too. updating java right now to see if it can be resolved. I find i can reduce them if you don't study anything. also they seem to be client issues as i am having no trouble with connectivity.
I'll write back if i can resolve the issue
Re: Constant Awful Lag Spikes

Posted:
Wed Aug 22, 2012 11:36 pm
by Flameturtle
Updating's probably the worst thing you can do. The clients work best on Java 6.
Re: Constant Awful Lag Spikes

Posted:
Wed Aug 22, 2012 11:42 pm
by sumofallwars
how do you know that? i'm going to give it a good run(literally) and see how the performance compares.
Btw this is apple

nice to see your on the fourms. you should drop by sometime and see how far i've gone.
Edit: seems to make no difference to me. it's about the same from my 10 min run.
Re: Constant Awful Lag Spikes

Posted:
Wed Aug 22, 2012 11:42 pm
by loftar
Zebekaiah wrote:sometimes full-stops for ten or more seconds at a time.
I assume it is a client issue, then, since server-side lag wouldn't cause "full stops".
It could possibly be related to garbage collection if you're running low on memory, since a complete mark-sweep collection might then have to bring the entire heap back in from swap. You might want to try
the low-memory client and see if that helps.
Re: Constant Awful Lag Spikes

Posted:
Thu Aug 23, 2012 12:38 am
by dullahx
there have been several lag spikes recently, server side.
Re: Constant Awful Lag Spikes

Posted:
Thu Aug 23, 2012 1:16 am
by sabinati
loftar wrote:Zebekaiah wrote:sometimes full-stops for ten or more seconds at a time.
I assume it is a client issue, then, since server-side lag would cause "full stops".
It could possibly be related to garbage collection if you're running low on memory, since a complete mark-sweep collection might then have to bring the entire heap back in from swap. You might want to try
the low-memory client and see if that helps.
server lag would or would not cause full stops? the OP is saying there are full stops.
Re: Constant Awful Lag Spikes

Posted:
Thu Aug 23, 2012 1:59 am
by loftar
Oops, "wouldn't", indeed. :)