Maple Leaves

Forum for bugs and technical problems.

Maple Leaves

Postby milonti » Wed Aug 01, 2012 2:53 pm

Are they still bugged and not respawning?
User avatar
milonti
 
Posts: 216
Joined: Wed Aug 01, 2012 2:34 am

Re: Maple Leaves

Postby Bluestone » Wed Aug 01, 2012 2:54 pm

How fast do you want them to respawn? so many trees, so many to pick from.
Image
Don't forget to check out the Salem Wiki for all your salem information needs
User avatar
Bluestone
 
Posts: 177
Joined: Wed Aug 01, 2012 1:36 am
Location: New Zealand

Re: Maple Leaves

Postby TotalyMoo » Wed Aug 01, 2012 3:05 pm

Bluestone wrote:How fast do you want them to respawn? so many trees, so many to pick from.


It's a valid question. Even if the issue with finding maple leaves is not present at this moment it will be in the future.
I never managed to figure out something clever for my signature on Paradoxplaza, and I doubt I'll do it here either.

"ur a mod till u shwo ur a admin"
User avatar
TotalyMoo
 
Posts: 1150
Joined: Wed Aug 01, 2012 8:34 am
Location: Paradox Office, Stockholm

Re: Maple Leaves

Postby APXEOLOG » Wed Aug 01, 2012 3:09 pm

In big grinding games respawn time based on location's population. So there will be fast respawn around Boston (because of lot's people) and long in other plaices.
You can call me 'arh'. No needs to distort my nickname :)
User avatar
APXEOLOG
 
Posts: 222
Joined: Wed Aug 01, 2012 4:23 am
Location: Russia, Murmansk

Re: Maple Leaves

Postby Zou » Wed Aug 01, 2012 3:35 pm

The issue is that things picked from objects, trees, bushes, whatever, never respawned. I'm curious to see if respawn has been implemented yet.
Holy Oddipriest of the Oddgod | And so the Oddgod's Master Plan was revealed. Quiver in your chairs!
Zou
 
Posts: 129
Joined: Wed Aug 01, 2012 3:05 am

Re: Maple Leaves

Postby MagicManICT » Wed Aug 01, 2012 3:46 pm

IF it is and IF it works like in HnH, it'll be a few days at least before we find out (assuming we can't poke loftar or jorb into tell us it's fixed).
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Re: Maple Leaves

Postby jorb » Wed Aug 01, 2012 3:46 pm

They do respawn now. :)
User avatar
jorb
 
Posts: 939
Joined: Sun Jul 08, 2012 7:33 am

Re: Maple Leaves

Postby jorb » Wed Aug 01, 2012 3:48 pm

It's based on object decay, so there's no respawn timer as such. They, thus, respawn rather randomly.
User avatar
jorb
 
Posts: 939
Joined: Sun Jul 08, 2012 7:33 am

Re: Maple Leaves

Postby Zou » Wed Aug 01, 2012 4:31 pm

interesting mechanic.
Holy Oddipriest of the Oddgod | And so the Oddgod's Master Plan was revealed. Quiver in your chairs!
Zou
 
Posts: 129
Joined: Wed Aug 01, 2012 3:05 am


Return to Bugs & Technicalities

Who is online

Users browsing this forum: Baidu [Spider] and 5 guests