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Error when clicking in new character

PostPosted: Fri Aug 17, 2012 11:04 pm
by ahrian
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:380)
at haven.HavenPanel.run(HavenPanel.java:414)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
at haven.GOut.checkerr(GOut.java:84)
at haven.Light$LightList.apply(Light.java:335)
at haven.GLState$Applier.apply(GLState.java:445)
at haven.GOut.apply(GOut.java:160)
at haven.PView.draw(PView.java:154)
at haven.MapView.draw(MapView.java:647)
at haven.Widget.draw(Widget.java:454)
at haven.Widget.draw(Widget.java:459)
at haven.GameUI.draw(GameUI.java:310)
at haven.Widget.draw(Widget.java:454)
at haven.Widget.draw(Widget.java:459)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:134)
at haven.HavenPanel.redraw(HavenPanel.java:268)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)




Hope it is as you like now.

Re: ERROR WHEN CLICKING IN NEW CHARACTER

PostPosted: Fri Aug 17, 2012 11:15 pm
by staxjax
The title doesnt say ****. If you click details it will give a error log, post it.

Re: ERROR WHEN CLICKING IN NEW CHARACTER

PostPosted: Fri Aug 17, 2012 11:17 pm
by sabinati
Please don't use all caps, it's rude.

Re: Error when clicking in new character

PostPosted: Fri Aug 17, 2012 11:23 pm
by ahrian
Is it better now?

Re: Error when clicking in new character

PostPosted: Fri Aug 17, 2012 11:32 pm
by staxjax
ahrian wrote:Is it better now?


Yeah, much better. Unfortunately the only advice I can give you at the moment is to check to make sure your graphics card drivers are up to date. OGL errors 1280/1281 are exetremely generic and relate to your drivers having inadequate support for the OpenGL version required for the game, which is OpenGL 1.4. If you still have problems after updating your drivers post your PC specs.