Error when clicking in new character

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Error when clicking in new character

Postby ahrian » Fri Aug 17, 2012 11:04 pm

javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:380)
at haven.HavenPanel.run(HavenPanel.java:414)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
at haven.GOut.checkerr(GOut.java:84)
at haven.Light$LightList.apply(Light.java:335)
at haven.GLState$Applier.apply(GLState.java:445)
at haven.GOut.apply(GOut.java:160)
at haven.PView.draw(PView.java:154)
at haven.MapView.draw(MapView.java:647)
at haven.Widget.draw(Widget.java:454)
at haven.Widget.draw(Widget.java:459)
at haven.GameUI.draw(GameUI.java:310)
at haven.Widget.draw(Widget.java:454)
at haven.Widget.draw(Widget.java:459)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:134)
at haven.HavenPanel.redraw(HavenPanel.java:268)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)




Hope it is as you like now.
Last edited by ahrian on Fri Aug 17, 2012 11:22 pm, edited 1 time in total.
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Re: ERROR WHEN CLICKING IN NEW CHARACTER

Postby staxjax » Fri Aug 17, 2012 11:15 pm

The title doesnt say ****. If you click details it will give a error log, post it.
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Re: ERROR WHEN CLICKING IN NEW CHARACTER

Postby sabinati » Fri Aug 17, 2012 11:17 pm

Please don't use all caps, it's rude.
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Re: Error when clicking in new character

Postby ahrian » Fri Aug 17, 2012 11:23 pm

Is it better now?
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Re: Error when clicking in new character

Postby staxjax » Fri Aug 17, 2012 11:32 pm

ahrian wrote:Is it better now?


Yeah, much better. Unfortunately the only advice I can give you at the moment is to check to make sure your graphics card drivers are up to date. OGL errors 1280/1281 are exetremely generic and relate to your drivers having inadequate support for the OpenGL version required for the game, which is OpenGL 1.4. If you still have problems after updating your drivers post your PC specs.
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