Salem launching problem [SOLVED]

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Salem launching problem [SOLVED]

Postby Popowitz » Fri Dec 28, 2012 3:10 pm

i get this error when i try and launch salem, obviously i cant even play the game because of this:

javax.media.opengl.GLException: javax.media.opengl.GLException: Error swapping buffers
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
at haven.HavenPanel.run(HavenPanel.java:420)
at java.lang.Thread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Error swapping buffers
at com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.swapBuffers(WindowsOnscreenGLDrawable.java:132)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:197)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by Popowitz on Fri Dec 28, 2012 6:23 pm, edited 1 time in total.
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Re: Salem launching problem

Postby MagicManICT » Fri Dec 28, 2012 5:17 pm

Check your graphics driver settings. OpenGL might be set to triple buffering. You'll need to make sure it's off. It's not the usual error I'm used to seeing with this, so i could be wrong.
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Re: Salem launching problem

Postby Popowitz » Fri Dec 28, 2012 6:10 pm

I solved the problem while putting the color quality of my graphic card to 16 bits. Thanks for answering.
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Re: Salem launching problem [SOLVED]

Postby MagicManICT » Sat Dec 29, 2012 12:33 am

Thanks for following up on it. This might solve a couple other problems that have been coming up. I'll try to remember this in the future.
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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