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Fence hitbox vs. animal droppings

PostPosted: Sun Mar 04, 2018 10:40 am
by elidmw
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Split-rail (and stone hedge) and animals have such hitboxes which allow baby animals to come very close to the wall and drop their manure close to the fence hitbox. However, I can only pick up something at least half a tile away from the hitbox. Is it possible to adjust drop location to be in player pick up zone?

Re: Fence hitbox vs. animal droppings

PostPosted: Sun Mar 04, 2018 12:29 pm
by Lusewing
Animals are not really set up for living outside of the barn - the barn fence is not too bad hitbox wise

Re: Fence hitbox vs. animal droppings

PostPosted: Sun Mar 04, 2018 1:00 pm
by elidmw
Lusewing wrote:Animals are not really set up for living outside of the barn - the barn fence is not too bad hitbox wise

That's true, I don't have high hopes about fixing this moment.

However, current big barn is a bad decision for a solo casual - too easy to grow more that you can handle on your own. Could be nice to have a small barn though...

Re: Fence hitbox vs. animal droppings

PostPosted: Sun Mar 04, 2018 2:25 pm
by Lusewing
Personally I like the idea of having buildings that give off a 'radius of protection' Like a pigsty or cow shed, each letting animals of that type haveing an improved protection against sickness when they are close by. But that is an idea rather then a bug fix.

The issue with items spawning or falling within the hitbox of fences or other buildings is soemthing that has been a problem for a while, but I don't think there is an easy fix. I have seen some people use crates around their fencing so that when poo falls it will never be out of reach if you just move the crate.

Re: Fence hitbox vs. animal droppings

PostPosted: Sun Mar 04, 2018 5:50 pm
by elidmw
Lusewing wrote:Personally I like the idea of having buildings that give off a 'radius of protection' Like a pigsty or cow shed, each letting animals of that type haveing an improved protection against sickness when they are close by. But that is an idea rather then a bug fix.

The issue with items spawning or falling within the hitbox of fences or other buildings is soemthing that has been a problem for a while, but I don't think there is an easy fix. I have seen some people use crates around their fencing so that when poo falls it will never be out of reach if you just move the crate.

That's a nice suggestion, thank you!